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Occult deckbuilder The Killing Stone is introducing a 'dynamic' scare system originally considered for BioShock 2: 'It's very fun as a gamedev to be surprised by something in your own game'
By Rick Lane published
News "That idea has stuck around in my brain."

BioShock 2 is one of the boldest sequels ever made
By Andy Kelly published
Sinking Feeling Revisiting the depths of Rapture.

2K Marin hit with significant layoffs
By Ian Birnbaum published
According to Polygon, 2K Marin, which worked on BioShock, BioShock 2, BioShock: Infinite, and most recently The Bureau: XCOM Declassified, is undergoing a “staff reduction” of unknown size and scope.

The Bureau: XCOM Declassified trailer psyches up for launch
By Phil Savage published

The Bureau: XCOM Declassified puts permadeath on display in new video
By Patrick Carlson published

The Bureau: XCOM Declassified hands-on preview -- What I liked and didn't
By Evan Lahti published
I played the first five or six hours of The Bureau: XCOM Declassified on PC last week. Here’s what stuck with me and what made me frown.

The Bureau: XCOM Declassified covers up radial wheel, exposes permadeath
By Phil Savage published
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.




