The producer of the new Mortal Kombat film is annoyed that film reviewers are appraising it as a film

(L-R) Ludi Lin as “Liu Kang”, Mehcad Brooks as “Jackson ‘Jax’ Briggs”, Jessica McNamee as “Sonya Blade”, and Karl Urban as “Johnny Cage” in New Line Cinema’s “Mortal Kombat II,” a Warner Bros. Pictures release.
(Image credit: Warner Bros.)

Mortal Kombat 2—the film, not the game—released earlier this week and reviews were mixed: games outlets like GamesRadar and IGN were generally favorable, but it copped a flogging in most other quarters. AV Club called it "dreck", The Hollywood Reporter called it "tacky", and Vulture called it "depressingly rizzless".

It's a familiar story where game-to-film adaptations are concerned: we saw a similar split with the recent Mario movie. But Todd Garner, producer of Mortal Kombat 2 and its predecessor, doesn't want to have a bar of it.

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Whatever that actually means—and I don't know—it's ludicrous for Garner to expect an $80 million Hollywood action film with ubiquitous marketing, tied to a household name IP of over 30 years vintage, should only be appraised by "fans". You made a film. You sit in a theatre and watch it. You don't get to perform any fatalities. And we're basically forced to know about it.

Shaun Prescott
Australian Editor

Shaun Prescott is the Australian editor of PC Gamer. With over ten years experience covering the games industry, his work has appeared on GamesRadar+, TechRadar, The Guardian, PLAY Magazine, the Sydney Morning Herald, and more. Specific interests include indie games, obscure Metroidvanias, speedrunning, experimental games and FPSs. He thinks Lulu by Metallica and Lou Reed is an all-time classic that will receive its due critical reappraisal one day.

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