Meta says its working on 'multiple next-generation headsets' despite the struggles of VR and the heat death of the metaverse
Down but not out.
If you thought Meta was stepping away from the VR market after seemingly turning away from the Metaverse and closing 3 VR studios earlier this year, think again, buddy. It seems like the plan as of right now is to put out multiple headsets in the future, memory crisis be damned.
The news comes from the mouth of Meta CTO Andrew Bosworth, who took to Instagram to answer questions (via UploadVR). When asked if Meta has given up on VR, he said, "No. We've talked about this a lot this year—kind of an odd comment. We've just updated the user interface profoundly for the first time in years. We've talked openly about the fact that we're building multiple next-generation headsets."
That's true. In the Q4 earnings call for 2025, which was announced in January 2026, Meta CFO Susan Li said the company is still building future headsets. Bosworth also said a potential Meta Quest 4 would be on the way shortly after this earnings call. However, the closing of studios doesn't exactly help her point. Bosworth addresses this point, saying, "We did get ourselves into a more sustainable shape, that's true. But no. We continue to invest quite a bit there."
Bosworth ends this answer by telling viewers to keep an eye on Meta Connect for more details. Meta Connect is Meta's yearly conference, where it communicates plans for the company going forward to the rest of the world. This year it will happen on September 23 and 24, so we should expect an announcement or tease of at least one of the headsets by then.
There is one major headset scheduled for release between now and then, though: the Steam Frame. We've seen a huge shipment of the Steam Frame going to the US recently, and the 'Great on Frame' tag has popped up on the Steam storefront. Valve said it is due to launch in the Summer, so we're expecting the headset very soon.
Both Valve's headset and whatever Meta is cooking up will have major question marks over their heads around the price, and that will be the biggest concern going forward. The Steam Frame has 16 GB of LPDDR5X memory, and the Meta Quest 3 uses 8 GB of LPDDR5 memory. There is, of course, a certain painful irony in Meta, a company going all-in on AI, potentially struggling because of the effects of AI expansion (ie, data centres slurping up all that hardware).
For Meta's next headset to truly be 'next-generation', it will need the hardware to back it up, and that hardware is likely to stay expensive for some time. This is all to say the next two years are a really bad time to put out hardware, and Meta will really want this one to land, especially given the downsizing it did earlier this year. September will be a big month for the Facebook owner, in more ways than one.
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James is a more recent PC gaming convert, often admiring graphics cards, cases, and motherboards from afar. It was not until 2019, after just finishing a degree in law and media, that they decided to throw out the last few years of education, build their PC, and start writing about gaming instead. In that time, he has covered the latest doodads, contraptions, and gismos, and loved every second of it. Hey, it’s better than writing case briefs.
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