Gunzilla's unpaid bills are piling up, say sources—including one for over $100,000

Off the Grid promo screen - cyborg with little chaingun slung under his right arm, wearing a hoodie and sunglasses, shooting at something off screen
(Image credit: Gunzilla)

Gunzilla, the game studio behind extraction shooter Off The Grid and the revival of magazine Game Informer, recently faced allegations that it has failed to pay contractors on time. Speaking under the condition of anonymity, new sources with knowledge of the company's dealings have told PC Gamer that its problems with paying are widespread, and in one case include an unpaid bill of over $100,000.

Gunzilla CEO Vlad Korolev downplayed the previous claims about unpaid workers, saying in a statement posted to X that salaries of the studio's "full-time official employees ... have never been delayed by more than a week."

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Even high-level roles may be contract positions. Anna Savina, whose complaints about being unpaid for several months inspired others to speak up, held a full-time role as Gunzilla's head of talent acquisition, but was nonetheless apparently a contract worker: After Korolev, the Gunzilla CEO, said that "one of the loudest voices—a contractor who finished working with us just a week ago—was repaid immediately," Savina, whose employment at Gunzilla ended earlier this month, reported that she'd been paid in full.

Gunzilla has also been the subject of legal actions over its failure to pay other partners. The company's UK division is currently the subject of an active "winding-up petition," an application to the courts to wind up—ie, liquidate and close—a company that can't or won't pay its debts, filed by The Vertex Guild, an asset development studio. A second such petition was filed against Gunzilla by HM Revenue and Customs, the UK's tax and customs authority, supported by PC Gamer publisher Future Plc, but was withdrawn in March 2026 after Gunzilla paid Future's bill in full.

Andy Chalk
US News Lead

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

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