Avowed says sorry gang, no fall update this year, but to make up for it the devs are rolling together a bunch of features into a ball and putting them out in February

Avowed art showing companions having a picnic together under sunny day
(Image credit: Obsidian)

In what I am increasingly coming to regard as an accident of chronomancy, Avowed—Obsidian's first-person fantasy RPG in the Pillars of Eternity universe—somehow came out last February. Since then, it's been gradually working its way through its post-release roadmap. There's been the update that overhauled fighters and rangers, the one that gave you six more talent points, and that one that let you turn its spiders into orbs.

But more is yet to come. And it was set to come, originally, this autumn, as part of the game's fall 2025 pitstop on its roadmap. "If you’ve checked out a calendar you may have also noticed that fall is quickly running out," Obsidian wrote in an update for fans on its Discord. You can probably guess what that means: "Avowed will not be receiving a fall update."

  • New Game Plus
  • Photo mode
  • A new weapon type
  • Changing your character's look mid-game
  • New presets for your character
  • More Godlike feature presets

Greetings, Envoys! If you’ve been following our Update Roadmap, you’ll know we planned to release an update this fall. Avowed will not be receiving a fall update. Instead, we’re shifting our efforts toward a larger update coming next February, timed with the anniversary of the game’s release.

— @obsidian.net (@obsidian.net.bsky.social) 2025-12-03T14:51:53.456Z

And then, well, "many more." Meet you back here in February to learn what that means?

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Joshua Wolens
News Writer

One of Josh's first memories is of playing Quake 2 on the family computer when he was much too young to be doing that, and he's been irreparably game-brained ever since. His writing has been featured in Vice, Fanbyte, and the Financial Times. He'll play pretty much anything, and has written far too much on everything from visual novels to Assassin's Creed. His most profound loves are for CRPGs, immersive sims, and any game whose ambition outstrips its budget. He thinks you're all far too mean about Deus Ex: Invisible War.

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