Bungie is turning Marathon's loot dial to 11 ahead of its first wipe, opening up Cryo Archive 24/7
The time has come to actually use all the good stuff in your vault.
As much as I love Marathon, its progression hits like a brick wall after a few dozen hours. Quests become longer multi-step treks across maps around the same time high-tier upgrades start asking for dozens of items that I've encountered maybe four times.
These are issues that Bungie is seemingly testing against in an "end of season' update coming on May 19. The big highlight? Locked room keys—an extremely rare drop that grants access to the best loot rooms on Tau Ceti—are becoming guaranteed drops for on-map events.
"Locked room keys are guaranteed to drop from Wardens for the remainder of the season," the Bungie blog post reads. "Additionally, map events like Intercept, Lockdown, Warden spawns, Convoy, and Anomaly will now be guaranteed on each run, so you can benefit from their better rewards even more often."
On top of that, Warden bosses will now appear at more locations on Perimeter, Dire Marsh, and Outpost. Sounds like room keys will go from a thing that I just expect to never have to a regular occurrence in Marathon's loot pool, which is definitely a good thing.
And hey, Bungie's taking the orange cones off the entrance to Cryo Archive. The raid map will be open 24/7 for the remainder of season 1. At the same time, Ranked Cryo Archive is also coming—that playlist will have a low stakes 3,000 credit buy-in and a high stakes 10,000 credit buy-in.
A few other ways Marathon is either speeding things up or getting generous:
- Faction experience gains are increased "across the board" for the rest of season 1
- Key templates will no longer break if you're downed. Instead, you can turn templates into keys by finding a Matter Fixative item dropped by UESC bots (similar to keeping your free kit in a Rook run).
- Wall safes will now have a chance of dropping deluxe keys
- Quick Rook runs will be more convenient, as the Signal Mask ability will last longer while sprinting
Bungie is specifying which of these changes are only for the rest of season 1, but the studio has a track record of experimenting with changes that become permanent shortly after, so consider any of this stuff on the table to stick around. What is definitely happening, as the blog specifies, is faster faction progression.
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Morgan has been writing for PC Gamer since 2018, first as a freelancer and currently as a staff writer. He has also appeared on Polygon, Kotaku, Fanbyte, and PCGamesN. Before freelancing, he spent most of high school and all of college writing at small gaming sites that didn't pay him. He's very happy to have a real job now. Morgan is a beat writer following the latest and greatest shooters and the communities that play them. He also writes general news, reviews, features, the occasional guide, and bad jokes in Slack. Twist his arm, and he'll even write about a boring strategy game. Please don't, though.
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