City Builder
Latest about City Builder
A new Anno city builder is coming in 2025, this time set in Ancient Rome
By Christopher Livingston published
News Anno 117: Pax Romana was announced at Ubisoft Forward, targeted for 2025.
There are so many great city builder demos on Steam right now, you can play 3 new ones every single day this week
By Christopher Livingston published
Mayors Needed Steam Next Fest gives us our best chance ever to check out all the city builders headed our way.
New city builder Generation Exile is a shot across the bow for both strategy game design and the gaming industry at large: 'It's simply not possible to keep expanding forever'
By Wes Fenlon published
News Unveiled at the PC Gaming Show, Generation Exile is about "finding ways to grow and thrive" without endlessly extracting more resources from the environment.
Go-Go Town! looks like every cosy city builder's dream, and I am entirely too giddy about the fact I can high-five every animal
By Mollie Taylor published
PCGS Create your own town, convince tourists to move in and invite some pals along for the ride.
'Did I make too big of a game?' Lead designer of sky-high city builder Airborne Empire on wanting to build a 'Skyrim or a Breath of the Wild'-sized world
By Christopher Livingston published
News Inside Airborne Kingdom's sprawling sequel.
'The baddest motherf***er in the room' is, unexpectedly, the cozy building game Tiny Glade—which is already ruling Steam Next Fest with over 800,000 wishlists
By Elie Gould published
News Talk about making an impact.
Frostpunk's lead designer was 'dumbstruck' at the insanely difficult self-imposed challenges players managed in the brutal settlement sim: 'I was like, that's not possible'
By Ted Litchfield published
news "And there's a group of people who really enjoy playing like that."
Frostpunk devs say they're not out to make 'depression simulators' despite all the death and child labour: 'There always has to be a good way out'
By Joshua Wolens published
News So it's just my cities that are like that, then?
In Frostpunk 2's post-post-apocalypse 'it's not nature that's your worst enemy, it's human nature,' and nothing proves that like my doomed attempt at turbo-communism
By Joshua Wolens published
Red and Blue You've got nothing to lose but your chains. Oh, and the coal. You could definitely also lose the coal.
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