GTA Online's console-exclusive enhanced edition is finally coming to PC

How to start The Contract in GTA Online
(Image credit: Rockstar Games)

After years of waiting, Rockstar says it's finally going to bring the PC version of Grand Theft Auto Online to parity with the "enhanced" edition that's been available for consoles for the past two years.

GTA Online came to Xbox Series X-S and PlayStation 5 in March 2022 with a variety of "technical and graphical improvements." That version of the game has received several exclusive upgrades since, including ray tracing and the GTA+ subscription service, which offers players a range of monthly cash and content drops—all of it unavailable on PC. As we said last year, it felt like PC players were being left in the dust because... well, we were.

It turns out he was correct. In an update posted today, ostensibly about the new content coming to GTA Online in December—a takeover of the Darnell Bros Garment Factory, new Dispatch Work missions, Job Creator updates, community challenges, that sort of thing—Rockstar said it "plans to bring the much-requested PlayStation 5 and Xbox Series X|S features of GTA Online to the PC platform in the new year."

That's the extent of it, aside from the usual exhortation to "stay tuned," so details on what PC players can look forward to aren't yet nailed down, and that's sparked some consternation on Reddit. Some players are concerned that the graphical enhancements will negatively impact performance on older PCs (remember, GTA Online is more than 10 years old, so it's undoubtedly being run on some aged rigs), while others expect Rockstar will dodge that issue by only adding the enhanced-exclusive content and excluding visual upgrades like ray tracing—which is less of an issue given the number of mods that already make GTA Online look awfully pretty than the stock release.

GTA 6GTA 5 modsGTA 5 cheatsGTA 6 carsSan Andreas cheats

GTA 6: Everything we know
GTA 5 mods: Revved up
GTA 5 cheats: Phone it in
GTA 6 cars: The lineup
San Andreas cheats: All the codes

TOPICS
Andy Chalk
US News Lead

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.