Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Dauntless was first revealed early last month with a flashy cinematic trailer, comparisons to Monster Hunter and Dark Souls, and not a whole lot else. A free-to-play co-op action game about hunting giant monsters—with developers formerly at BioWare, Riot Games, and Blizzard behind it—Dauntless quickly got me excited, but we only got to see a tiny amount of gameplay at the time.
But leading up to PAX South this weekend, I got a chance to go hands-on with Dauntless and try to take down two of its Behemoths—an Owlbear type beast named Shrike, and an icy cross between a pangolin and a stegosaurus named Pangar. You can watch the video above to hear my full thoughts on the game, and the video below to see the full, unedited fights.
Want a taste of Monster Hunter on PC right now? Someone has made a mod that brings the game's iconic monsters into Ark: Survival Evolved... and then lets you play as them. You can learn more about the mod right here.
I was really impressed with Dauntless, even if it's still a bit early on. The combat is combo-based with dodges and a stamina meter, and learning your own moves as well as the attacks and animation tells of the Behemoths is crucial to success. I was initially skeptical of its free-to-play model, but developer Phoenix Labs assured me it wants to stay far away from paying for power—focusing more on the standard cosmetics and boosts we see in other free-to-play games—and after playing it, I really liked the idea of being able to drop in to hunt giant monsters with friends without them having to make a purchase to do so.
The demo I played was just combat, so I don't know how the loot, crafting, or other RPG elements will manifest themselves. Those details are important to making Dauntless feel like more than just hacking at a big beast. Also absent from the demo were collectible plants and smaller creatures scattered around the levels to fight while hunting for the Behemoth, both things that would go a long way to making the game world feel less empty than it currently does. But what I played was definitely fun, and it's encouraging that Phoenix Labs plan to add features that will make me want to come back even after besting each Behemoth once.
Dauntless is due to hit open beta this year, I'm told Phoenix is shooting for roughly in the time frame of fall, and you can sign up here.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.


