Homefront developers enter 'crunch', employees working seven day weeks

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Providing a frank insight in to the pressures of game development, a beleaguered employee from Kaos Studios has spoken out about the studio's intense efforts to get Homefront finished on time. He reveals that employees had been working a ten hour daily schedule for six months and are now embarking on "7 day a week crunch mode."

Tom Senior

Part of the UK team, Tom was with PC Gamer at the very beginning of the website's launch—first as a news writer, and then as online editor until his departure in 2020. His specialties are strategy games, action RPGs, hack ‘n slash games, digital card games… basically anything that he can fit on a hard drive. His final boss form is Deckard Cain.