Civilization: Beyond Earth

Spec Ops: The Line lead narrative designer leaves 2K Games

Shaun Prescott at

Spec Ops: The Line was a stock standard third-person cover shooter on the outside, but on the inside it was a bracing meditation on military games which prompted whole book long dissections. So it's sad to hear that Walt Williams, the game's lead narrative designer, yesterday announced his departure from 2k Games after nine years with the publisher.


Civilization: Beyond Earth gameplay — our impressions after 100 turns

PC Gamer at

The stars are not safe. That's what we learned from our hands-on impressions of Sid Meier's Civilization: Beyond Earth. But the stars, and their planets, are also filled with beautiful environments, just waiting for humanity to adapt or conquer. Seeing is believing, and we want to believe, so we put together this video of the sci-fi strategy game in action.


Civilization: Beyond Earth trailer proves that krakens and polite society don't mix

Tom Sykes at

I'm going to try my hardest to get through this whole post without putting the words 'release', 'kraken' and 'the' in a particular order, but the soothing tones of the robotic Civ lady from Beyond Earth's latest trailer should help a lot with that. It's six minutes of calming narration about the game's affinity system, with a big lovely kraken fight roughly halfway through. Release the...no. No. I'm stronger than that. Stick around for the releasethekraken trailer after the break.


Civilization: Beyond Earth gameplay video takes a detailed look at building an effective colony

Andy Chalk at

Odds are you've already made up your mind about whether Sid Meier's Civilization: Beyond Earth is something you want to sink hundreds of hours of your life into. But if you're on the fence, this lengthy gameplay video recorded during the August 21 Firaxis livestream might prove helpful.


Sid Meier's Civilization: Beyond Earth preorder bonuses takes inspiration from the cosmos

Andy Chalk at

Sid Meier's Civilization: Beyond Earth is now up for preordering on Steam, and as you might expect that means preorder bonuses. And the Exoplanets Map pack is actually kind of cool: It's a collection of six custom maps inspired by real-world exoplanets.

Civilization: Beyond Earth videos show how aliens will react to human presence

Tom Sykes at

Firaxis took to Twitch to stream 50 minutes or so of Civilization: Beyond Earth, in part focusing on how the indigenous (or, to us, alien) species in the game will react to the presence of us fleshy human meatbags. These creatures will essentially perform a lot of the same functions as the barbarians from Civ, but Firaxis were quick to point out some key differences. We also get to ogle at the game's lovely new Tech Web (it's no longer a tree), which is a thing of interconnected, very purple beauty. The session is now on YouTube, and I've linked all three parts below.


Civilization: Beyond Earth designers talk about the science behind the game

Andy Chalk at

In an op-ed written for Space.com, Civilization: Beyond Earth Lead Designers Will Miller and David McDonough talk about the game's scientific underpinnings, how the tech tree will differ from previous Civilization games and why "the inflection point" means that humanity's first interstellar colonists will be completely on their own.


Civilization: Beyond Earth release date announced, E3 game footage released

Phil Savage at

Just when will humanity embrace its unknown future? Or re-embrace, I guess—what with Civilization: Beyond Earth being the spiritual successor to Alpha Centauri, and all. Firaxis' forward-looking Civ will take players to the stars this October 27th. To celebrate the new count-down, 2K have released footage from an E3 demo of the game.


Civilization: Beyond Earth E3 interview: diplomacy, quests, and putting the pieces together

Wes Fenlon at

E3 isn't the easiest place to demo a sprawling, intricate strategy game like Civilization: Beyond Earth, but it is a great place to give the talented developers at Firaxis a chance to talk about the sci-fi future of Civ. While I played a demo build of Beyond Earth's early game, landing on an alien planet and stumbling around in deadly miasma, I talked to lead producer Lena Brenk about what's changed since our big reveal, how XCOM has influenced Beyond Earth, and Sid Meier's 10 Commandments of Civ.


Civilization: Beyond Earth interview - everything you need to know about the new factions, aliens, technology and more

Tom Senior at

Civilization: Beyond Earth has been announced. We're the first in the world outside of Firaxis to play it, and you'll be able to read my hands-on impressions in the next issue of PC Gamer UK. While I was at Firaxis, I had the chance to sit down with the two lead designers, Will Miller and David McDonough for a comprehensive hour-long chat about every aspect of Beyond Earth. Read on for details on Beyond Earth's affinities, its dramatic sci-fi tech research web, orbital gun platforms, alien Siege Worms, new high-concept win conditions and loads, loads more.


Civilization: Beyond Earth announced. Civ is going to space

Tom Senior at

Firaxis announced the next stage of Civilization's evolution at PAX today. Civilization: Beyond Earth will take Sid Meier's classic turn-based strategy formula to an alien world for the first time since Alpha Centauri.