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2 entire years after being raked over the coals for it, Dragon's Dogma 2 is removing a bunch of those silly little microtransactions that weren't even P2W anyway
By Harvey Randall published
News Was it worth it? No.

Dragon's Dogma 2 hands out an infinite fast travel item after people wouldn't stop moaning about how laborious it was to go anywhere
By Joshua Wolens published
News That's the problem with this generation: iPhones and Eternal Ferrystones.

Monster Hunter Wilds: Ascendance caps off Capcom's redemption arc with a 'massive' expansion in 2027
By Lincoln Carpenter published
News So many promising new lizard faces to hit with hammers.

We could get a Resident Evil game set in Japan someday as producer Masato Kumazawa reveals the development team 'has given it some thought'
By Elie Gould published
News Who could say no to a Resident Evil game set in Japan?

I thought I was over 2.5D, but make it look like Marvel vs. Capcom plus Berserk and I'm back, baby
By Ted Litchfield published
Reject chunky pixels, embrace fluid animation.

Pragmata director Yonghee Cho says it's not a sad dad game for a very simple reason: 'I'm not a sad dad, I'm a very happy dad'
By Wes Fenlon published
News That settles that.

Pragmata's developers take all your comparisons to Xbox 360 shooters as a 'huge compliment', though I'm not convinced by their theory for why players are making the connection
By Rick Lane published
News "That's basically an honour."

Resident Evil Requiem has a demo now, despite the fact it came out 3 months ago and sold over 7 million copies
By Harvey Randall published
News Giving a little Grace.
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