In this week's episode, we talk all about Thief (read our review!), Wolfenstein: The New Order (read our preview!), lockpicking minigames, Broken Age, the Oculus Rift, and "focus" modes. Plus, we give our take on the end of Irrational (read our farewell) and use the word "intrinsic" a whole bunch.
Hold 'F' to slow down time and listen to PC Gamer Podcast #373 - Hocus Focus Mode.
Do Double Fine have all of the world's money, or none of the world's money, or just some of it? Perhaps it's time for a really tall person to hang Tim Schafer by his boots so we can see how much is in his pockets - either that or we keep an ear out for what the team are saying in interviews/Kickstarter updates/on the phone to their mums. In a chat with GamesIndustry International, Schafer has revealed that the studio has made enough money from sales of the first half of Broken Age to create its concluding chapter - which is good news, particularly for the people who thought they were funding the whole thing a couple of years ago. “We’ve made enough that we can make the second half of the game for sure,” Tim says in the above interview, confirming what I just wrote.
Double Fine frontpersons Tim Schafer and Greg Rice join us as special guests this week to talk Broken Age, their latest game, Kickstarter, the adventure game genre, and reflect a little on their experience Steam Machines and the Steam Controller, which they've been using recently.
Get to know our new editor Wes Fenlon (read his first report, too, on how net neutrality affects PC gamers) this week as he joins us to chat about CES, Steam Machines, our hands-on with the new Oculus prototype, as well as The Banner Saga, DayZ, and Broken Age.
Why order pizza when you could have PC Gamer Podcast 368 - Legendary Eagle Chalupa?
Double Fine used Broken Age Code on 87,142 Inboxes last night, providing their many Kickstarter backers with the first half of the studio's return to adventure games. For those more cautious fans and onlookers, who wanted to see if the game was worth the wait before handing over their money - spoiler: it is - the studio has released concrete info as to when you'll be able to slot in into your inventories. In a new post on the Double Fine blog, it's revealed that Act 1 will emerge into general release on the 28th January. That will be followed later in the year with a free update to all buyers, adding in the second half of the story.
As to what that eventual Act 1 purchase will get you, two trailers have been released, showing the backstory for each of the main characters.
A boy and a girl sit back-to-back in different worlds, neither knowing of the other's existence nor that they're linked by an invisible story yet to be told. Her name is Vella, stealing a brief moment to herself on the most important—and the last—day of her life. He is Shay: passenger, prince, and prisoner of an overprotective spaceship devoted to giving him everything he wants, except the freedom to finally grow up. Today, both face a rite of passage, and nothing will ever be the same again. But in a nostalgic way, at once familiar and fresh to anyone who fondly remembers point and clicking through the adventures of old.
Double Fine's split-in-half and then split-in-half-again adventure Broken Age will be released next week for its Kickstarter backers - or its first act will, anyway. Tim Schafer revealed as much on twitter over the course of a couple of tweets, which also promised that the game's "public release date will be announced then too". The Steam Early Access release - which, too, contains only Act 1 - is expected to appear a couple of weeks after backers get their hands on it, while the full, two-act-long game is due sometime this Spring. It is a slightly confusing situation, yes.
This year’s VGX (which, in case you’re confused, is a rebranding of Spike’s Video Game awards) should be even more exciting than usual. Oh, sure, there are the new consoles and the unveiling of new brands and sequels designed for them, but there will also be some brand new trailers for us PC gamers.
Valve's vision of a Steam Machine in every living room is generating plenty of excitement, not only from gamers, but also developers. Double Fine, for example, is "rooting" for Valve's success. Double Fine vice president of business development, Justin Bailey, and brand manager Greg Rice, told PC Gamer that the creators of Psychonauts, Brutal Legend, and the upcoming Broken Age are ready for SteamOS, and excited about the prospects of Steam moving into the living room.
If you haven't been keeping up, then this new video from Double Fine is a pretty neat introduction to the characters and general wispy aesthetic of its famed crowdfunded adventure, Broken Age, and it also serves as a showing-off of the vocal talent. I kind of thought that DF's use of the term "friend" was reserved solely for those who put money into the Kickstarter campaign, but I guess I'd also change my definition of it on the fly if it meant I got to hang out with Jack Black.
Broken Age - formerly just 'Double Fine Adventure' - counts among the biggest Kickstarter successes. Arguably it's what *ahem* kickstarted the crowdfunding service as a legitimate avenue for small teams and their wild, inventive, or, (more often than not) nostalgic ideas. It's also the third most funded game on the service, raising over $3.3 million. Despite all this, Double Fine have revealed that they're running out of the money needed to continue development of their adventure game 'revival'.
You probably don't need the story of Double Fine's Kickstarter campaign told to you once again; the hope-giving fairy tale of indie game development is already busted out an average of at least once a week. You probably don't need this rather saccharine video of Kickstarter backers tearfully recalling their love for the studio, either, though you might want to sit through it for a few glimpses of the forthcoming Broken Age.
Fresh meat! This week we introduce the two, new conscripts to the PCG Intern Corps: Ben and Jake. They join veterans Logan, Evan, and T.J. to discuss the looming gorgon of E3, the state of MMOs in the West, and the exact mass of Double Fine's chalice.
From PlanetSide to Quake to Team Fortress, the current issue of PC Gamer US is locked and loaded to count down the 25 Greatest Shooters of All Time. Plus, we bring you our review of a brand new Eastern European dystopian shooter with mutants—Metro: Last Light—and invite you to Reinstall a classic Eastern European dystopian shooter with mutants—S.T.A.K.E.R. Shadow of Chernobyl.
Double Fine, the company that kickstarted Kickstarter games with last year's Broken Age, has returned to the fields of crowdfunding flying the banner of Massive Chalice. Helmed by Iron Brigade creator Brad Muir, this new offering is a tactical, turn-based strategy game with a kingdom management layer that tasks you with fostering heroic bloodlines over multiple generations.
The launch of The Humble Double Fine Bundle means that for a limited time you can get Psychonauts for the low price of whatever you want. You'd be a psycho not to take that offer!
As always when it comes reporting on the high-octane, action-packed world of PC gaming, I've attempted to select the most thrilling screenshot from this first trailer for Broken Age, the adventure game formerly known as Double Fine Adventure. And what could be more exciting than a Red Alert? On a spaceship?! The effect is admittedly spoiled by the bored nonchalance of the cereal chomping co-star. Damn it! The whole thing is just too... lovely.
Tim Schafer's Double Fine Adventure, aka. Codename: Reds, aka. That Kickstarter Project That Made All of The Money now has a new, final, name for it to also be known as: Broken Age. As a result of my warped view of game development, it is 40% more real now that it has been named.
There's a website, too (making it a further 10% more real), which gives a brief plot outline for the adventure, and also lets anyone not among the original 87,142 Kickstarter backers pre-order both the game and 2 Player Productions' fine development documentary.