How ARK addressed survival games' kill-on-sight problem

ARK is one of a handful of survival games to rise above the fray of competition on Steam, partly thanks to its novel mixture of prehistoric wildlife and modern weapons. ARK isn't exempt to the issue many players experience in sandbox survival games, however: the perpetuation of an in-game culture that encourages many players, even peaceful ones, to fight whenever they encounter someone else. During our time at PAX this week I found a moment to speak with Jesse Rapczak, co-founder at Studio Wildcard, about the ARK team's attitude about kill-on-sight.

You can find all of our coverage from PAX Prime 2015 right here.


Raised by a Team Fortress Classic clan, Evan can only communicate using multiplayer FPS jargon, sort of like that Star Trek: TNG "Darmok" episode. 2fort, when the walls fell...
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