The strange science of Destiny 2's 'uniquely complicated' netcode By Chris "Battle(non)sense" published 10 November 17 Hit and miss And why its peer-to-peer design makes for uneven hit registration you wouldn't get with dedicated servers.
How netcode works, and what makes 'good' netcode By Chris "Battle(non)sense" published 25 October 17 Dedicated explainer Arm yourself with what you need to know about netcode, from tick rates to dedicated servers and peer-to-peer systems.