New Clockwork Empires dev blog details character behavior, military units

With a wink and a nod to the colossus that is E3, Gaslamp Games has a new dev blog update about in-progress steampunk city-builder Clockwork Empires . Gaslamp technical director Nicholas Vining describes some of the features the team has been busy working on, including character moods, sleeping patterns, and combat.

The one class of character that hopefully stays happy and awake is the military units. "Combat is starting to fall into place. Your military will now shoot encroaching… things. Sadly, we cannot reveal the nature of the things encroaching upon your territory, for fear that your minds are not yet ready to handle the truth. Soon."

Thankfully, military units can now reliably construct defensive features such as fences, walls, and sharpened stakes so as to protect your settlement from the "things" that the developers have in mind to antagonize us.

For more on Clockwork Empires, check out our extensive preview of the upcoming sandbox game.