Guild Wars 3
Latest about Guild Wars 3

Guild Wars 3 is a lot smaller scale than Guild Wars 2 because of the new approach to combat and movement: 'You would probably see about 20 players in a large combat scenario'
By Fraser Brown Published
News Expect more clarity, but no more 100-player boss fights.

Guild Wars 3's approach to combat and movement is like nothing I've ever seen in an MMO before: 'One of our big goals when we make a new game in the Guild Wars franchise is to set out and try new things'
By Fraser Brown Published
War always changes Wall running, mantling, aerial attacks, multiplayer combos—it's a lot of new stuff.

Guild Wars' devs tried to escape the MMO branding in 2005, citing all the things that would become genre staples 20 years later
By Harvey Randall Published
News If you can't beat 'em, join 'em.

Guild Wars 3 is 'significantly more' of an MMO than the first game, but that doesn't mean it's like GW2: 'All three of our games can coexist as different experiences'
By Justin Wagner Published
News GW3 is definitively an MMO, but ArenaNet says it won't play like either of its predecessors.

Guild Wars 3 hopes to solve the problem that made me quit Guild Wars 2 after thousands of hours with the series
By Lauren Morton Published
News I stopped logging in after realizing I would always need to clean my room before I was allowed to have any fun.

Guild Wars 3 won't have a 'battle pass fee buried in it', says studio head: 'We're not gonna hold their time hostage'
By Harvey Randall Published
News ArenaNet's not giving it a pass.

Everything we know about Guild Wars 3 and how it plans to 'push the MMORPG genre forward'
By Lauren Morton Published
Triple Guild ArenaNet is planning an MMO that will be radically different, just like Guild Wars 2 once was.

A new MMO announcement is more exciting than all the other SGF news combined
By Fraser Brown Published
Time to get mmoving Thanks, Guild Wars 3.
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