Baldur's Gate
Latest about Baldur's Gate
The performer for Baldur's Gate 3's smooth-talking devil, Raphael, thought the RPG was a musical
By Fraser Brown published
News Which, frankly, would have been amazing.
How Larian created Baldur's Gate 3's most audacious and musical dungeon
By Fraser Brown published
Sympathy for the devil The making of the House of Hope.
Baldur's Gate 3 was so big that Larian has developed a 'Simpsons did it' problem: 'Whenever we're talking about things, we say we did that in BG3'
By Fraser Brown published
News With two more RPGs in the pipeline, it wants to avoid repetition.
To celebrate Baldur's Gate 3's first birthday, Larian announces a 'Channel From Hell' on YouTube for 'community-focused' and 'never-before-seen' videos
By Ted Litchfield published
news Appointment viewing.
Larian's not holding back for its next two RPGs: 'The machine was meant to make large games'
By Fraser Brown published
News Whatever they end up being, expect them to be big.
Larian nearly made Baldur's Gate 4, it was partially playable and 'something that you all would have liked', but the studio didn't want to spend another 3 years on it
By Fraser Brown published
News "We should be looking at how we can do stuff that we get excited about."
For the first anniversary of Baldur's Gate 3, we talk to Larian about how it reinvented itself, why it scrapped its plans for Baldur's Gate 4, and what the future holds
By Fraser Brown published
🎂 From failure, to reinvention, to Baldur's Gate and beyond.
Baldur's Gate 3's Harpers just can't catch a break—sleuth discovers Jaheira's redshirts have a block in their code that nerfs their damage in half
By Harvey Randall published
News Harping on about it.
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