After 23 years, CCP is about to do the unthinkable: add a non-PvP zone to EVE Online

EVE Online
(Image credit: CCP Games)

For over two decades, EVE Online has been famous for two things: the astonishing player-driven stories it generates, and the cutthroat universe that acts as a foundation for those stories. PvP is as fundamental a part of EVE's universe as hydrogen is in our own, and whether you're the head of one of its megacorps or a newbie just starting out, buying into the game has been to accept the possibility that someone in the great beyond might make it their personal mission to ruin your day.

Yet modern EVE is not as forbidding as its reputation suggests. The MMO includes numerous "starter systems" where PvP against new players is generally discouraged and "Rookie griefing" outright prohibited. But it seems this esoteric mixture of rules and customs is not definitive enough for developer CCP. As such, EVE's next expansion will do what once seemed unthinkable, add a non PvP zone to the game.

Article continues below

A top-down map of EVE Online's new region layout.

(Image credit: CCP)

Unlike the previous starter systems, PvP will not just be discouraged or prohibited, but systemically prevented. CCP hopes this will disperse the "cloud of anxiety" that hitherto loomed over new players who had heard the stories about EVE's notoriety. CCP also says that Exordium will help introduce players to EVE's mechanics and opportunities more broadly, allowing them to experience a "wide variety of activities" New Eden offers, albeit with lower rewards than those offered in the more dangerous regions of space.

It's a move that CCP believes will benefit everyone, not just people trying EVE for the first time. "As most veterans know, getting more new players benefits New Eden as a whole," the developer writes. "It means more recruits for your corporations and alliances, more customers for your market orders, more good fights in the warzones, and more new friends to meet at the Fanfest pub crawl."

I also think it reflects changing times in the industry more broadly. The massive influx of cooperative games over the past decade means competitive play is becoming a harder sell, as new players across the board are raised on friendlier experiences. This is partly why many new multiplayer shooters, from Highguard to Marathon, have struggled to find a large audience. Basically, the kids want to make friends, not enemies.

I highly doubt that EVE Online will ever become fully cooperative. But introducing new players to the concept of PvP more gradually makes sense in these friendlier times. Exordium will initially open for players to explore prior to EVE Fanfest in May, with the full rollout happening at some point over the summer.

2026 gamesBest PC gamesFree PC gamesBest FPS gamesBest RPGsBest co-op games

2026 games: All the upcoming games
Best PC games: Our all-time favorites
Free PC games: Freebie fest
Best FPS games: Finest gunplay
Best RPGs: Grand adventures
Best co-op games: Better together

Contributor

Rick has been fascinated by PC gaming since he was seven years old, when he used to sneak into his dad's home office for covert sessions of Doom. He grew up on a diet of similarly unsuitable games, with favourites including Quake, Thief, Half-Life and Deus Ex. Between 2013 and 2022, Rick was games editor of Custom PC magazine and associated website bit-tech.net. But he's always kept one foot in freelance games journalism, writing for publications like Edge, Eurogamer, the Guardian and, naturally, PC Gamer. While he'll play anything that can be controlled with a keyboard and mouse, he has a particular passion for first-person shooters and immersive sims.

You must confirm your public display name before commenting

Please logout and then login again, you will then be prompted to enter your display name.