Where to find the fallen tree and unblock the waterfall in Moonlight Peaks

Moonlight Peaks - the player uses magic to lift a log blocking a waterfall
(Image credit: Little Chicken)

During the quest The Mysterious Bay you're going to need to lift a fallen tree in Moonlight Peaks to help your newly-discovered mermaid neighbors rejoin the town proper. After you get the rundown, you might wind up scratching your head over where that tree you're supposed to clear was. It certainly isn't nearby in the Howling Marshes where you'd assume.

How to lift a tree

If you've perused the spells at Webb of Wonders, you'll have already noticed there's a spell for lifting a tree that you can buy from Sabrina You'll need three mana to cast the Arborascend spell, so hold off watering your magic crops for the day (or cook yourself a mana food to supplement) so you can go lift the fallen log.

In case you've forgotten, you can refresh your memory on casting each spell in the first tab of your almanac in the game menu. The pattern for Arborascend looks like a tree after you finish casting it: down, up, right, left, up.

Fallen tree location

Moonlight Peaks map - location of the fallen tree in Moonlit Pines

Find the fallen tree beside the waterfall in Moonlit Pines on the way to Luna's cottage. (Image credit: Little Chicken)

The fallen tree is in Moonlit Pines near Luna's seed cart. If you forgot exactly what Rei and Kim told you, you may mistakenly think there's a tree in the Howling Marshes that you need to lift since that's the area adjacent to their home in Luna Bay. But nope, you're actually looking for a fallen log over in the forest where the witches hang out.

You can spot the fallen log blocking a small waterfall just west of the set of stairs that leads to Luna's seed cart and cottage. Cast your Arborascend spell to trigger a cutscene that removes the tree. Kim will rush down to thank you, excited to be reunited with her "Sammy" again.

Lauren Morton
Lead SEO Editor

Lauren has been writing for PC Gamer since she went hunting for the cryptid Dark Souls fashion police in 2017. She joined the PCG staff in 2021, now serving as self-appointed chief cozy games and farmlife sim enjoyer. Her career originally began in game development and she remains fascinated by how games tick in the modding and speedrunning scenes. She likes long fantasy books, longer RPGs, can't stop playing co-op survival crafting games, and has spent a number of hours she refuses to count building houses in The Sims games for over 20 years.

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