I let out a 'hell yes' when I saw this game stars a worm-fox trapped on a dying world, and an even louder 'yes dude, yes' when the trailer got to the Metal Gear mechs
Uruc made more sense—the most sense, actually—when I saw it was being made by a prog metal guy.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Upcoming metroidvania Uruc had me sitting up in my chair pretty quickly: Its debut trailer begins with flash cuts of horrible masses of worms before showing our protagonist—who I initially parsed as a banana slug, but who actually seems to be some manner of sable or fox with no limbs—an incongruously cute little guy in the grand tradition of incongruously cute metroidvania protagonists. We then see that this little guy is up against militaristic mecha straight out of Ghost in the Shell or Metal Gear, rampaging across a dead or dying world of industrial hulks and unnerving statuary. I'm in.
Uruc is being created by a first time developer, Stefan Haasbroek, who is also a progressive metal artist—his most recent EP has about as prog metal a name as you can get: "Spectral Tardigrade Mole Station." It helps explain how the music in Uruc's trailer was so affecting, but also the whole thing has this inherent progginess that I'm really digging. That key art of the worm-fox basking in an open wasteland? Pretty proggy. Oh, it's about a little creature caught amidst war and horror beyond its ken? Are we talking about a game, or a concept album here.
PCG contributor Jon Bolding observed that "Somebody played Rain World too much and now it's everybody's problem," and you can definitely see the Rain World influence in the wee fox guy's distinctive shape, as well as the very particular horror of being an animal trapped in the ruins of a civilization it doesn't understand. But Uruc is giving me the vibe of a more traditional metroidvania—at least going off what little material we have so far—than Rain World's unique blend of survival elements.
I'm in love with the look and sound of Uruc, with anime-inspired mecha of the more Armored Core, "technology is dehumanizing" variety seemingly marooned on or assaulting (or both) an ancient, dead world whose blasted vistas and strange monuments remind me of the art of H.R. Geiger and Zdzisław Beksiński (or Scorn, a game heavily inspired by both artists).
True cosmic horror is being confronted with something beyond your powers of reason and deduction, like an ant exploring a circuit board, and it's a feeling few games have ever evoked in me. Uruc really seems like it has that secret sauce, and I'm eager to play it. The game currently has no release window or presence on Steam or itch.io, but Haasbroek is crowdfunding for the game via BackaBuddy, and you can also follow the developer on YouTube or Bandcamp.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
Ted has been thinking about PC games and bothering anyone who would listen with his thoughts on them ever since he booted up his sister's copy of Neverwinter Nights on the family computer. He is obsessed with all things CRPG and CRPG-adjacent, but has also covered esports, modding, and rare game collecting. When he's not playing or writing about games, you can find Ted lifting weights on his back porch. You can follow Ted on Bluesky.

