Star Wars Outlaws: Should you tell Eleera about the Pyke traitor or save the info for Gorak?
Your choice will let you get in good with Crimson Dawn or the Pykes.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
So you've finished snooping around the Pyke stronghold in Star Wars Outlaws, but now you've got to decide whether to tell Eleera about the Pyke traitor you discovered, or whether to save the info for Gorak. Your new Crimson Dawn contact seems trustworthy enough, but it would also pay to improve your rep with the Pykes, who are the most dominant Syndicate on Toshara. Decisions, decisions.
It's worth noting that, though choices like these seem significant from a narrative perspective, many of them won't actually alter what quests you get, but will instead simply change your rep with the game's various Syndicates. Either way, here's what you need to know about this choice.
Should you side with Crimson Dawn or the Pykes?
Once you discover the identity of the Pyke traitor while snooping around their stronghold for Danka, you'll return to the gambling parlour to meet Eleera, leader of the Crimson Dawn Syndicate on Toshara. You'll be confronted with two choices:
- Tell Eleera about the Pyke traitor
- Save the info for Gorak
The first option will give you good rep with Crimson Dawn, while the second will give you good rep with the Pykes. So, which is the best to choose?
This decision might seem significant from a narrative perspective, but it's worth noting that in Star Wars Outlaws, these choices rarely impact the story—they mainly just decide who you get rep with. Since you can always get more reputation by completing contracts and through other means, it's not like the ramifications of this choice are permanent. That means you can pick whoever you want.
That said, for my money, the best choice is to save the info for Gorak and favour the Pykes. This is because the Pyke Syndicate has a far bigger district than the Crimson Dawn on Toshara, complete with a Syndicate Cardroom for playing Kessel Sabacc, and there are more immediate intel and quest opportunities in that district.
They also have more outposts across the surface of Toshara and achieving good rep with them will give you access to all of this stuff. If you want to open the Pyke Syndicate Vault, having access to their outposts will also make it easier to grab the necessary keycards.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

Sean's first PC games were Full Throttle and Total Annihilation and his taste has stayed much the same since. When not scouring games for secrets or bashing his head against puzzles, you'll find him revisiting old Total War campaigns, agonizing over his Destiny 2 fit, or still trying to finish the Horus Heresy. Sean has also written for EDGE, Eurogamer, PCGamesN, Wireframe, EGMNOW, and Inverse.

