Roguelike fatigue is real, but I can make an exception for this upcoming project that remixes some of my favorite stealth games at 90 mph
Roguelike Dark Messiah of Might & Magic alright I'm on board.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
I like it when a game has a beginning, middle, and end—I'm old fashioned like that—so I tend to avoid a roguelike unless it looks really, truly special. Upcoming stealth-immersive-platform-brawler-prank sim DreadBound fits the bill.
From its first trailer, DreadBound looks to be taking a page from the likes of Dark Messiah of Might & Magic or 2025's best immersive sim, Skin Deep, by embracing the slapstick and improvisational side of the genre, rather than cerebral exploration.
In DreadBound's first trailer, I clocked instantly deploying spike traps, oil slicks to trip enemies (or set them on fire), Ravenholm-style circular saw projectiles that you can embed in walls and use as platforms to reach high places, and an homage to my favorite quick melee in all of gaming, the Dark Messiah kick.
Rather than the handcrafted levels typical of immersive sims, DreadBound will feature "a cursed city that changes every time you die." That gave this Roguelikephobic gamer some pause, but roguelike and immsim, when attempted in the past, have often proven to be a chocolate and peanut butter genre combo.
Amnesia: The Bunker boasts randomized codes and item placements after your first playthrough, which helps the horror sim keep its bite on repeat outings, while I've heard good things about Prey's roguelike Mooncrash DLC. More than anything, I like the potential for forced improvisation to override complacent gaming: Even all-time greats like Dishonored can let you get into a groove that keeps you from exploring all of its gameplay possibilities—teleporting and nonlethal takedowns, in my case.
The full delivery of DreadBound's promise could result in a game where you're always off-balance, always having to adapt your playstyle—a full ghost sneaky run here, a loud and proud trapmaster there—based on what opportunities the randomized map affords you. That's what I'm hoping for, anyway. DreadBound currently has no definite release window, but you can wishlist it on Steam and there's a demo coming "soon."
2026 games: All the upcoming games
Best PC games: Our all-time favorites
Free PC games: Freebie fest
Best FPS games: Finest gunplay
Best RPGs: Grand adventures
Best co-op games: Better together
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
Ted has been thinking about PC games and bothering anyone who would listen with his thoughts on them ever since he booted up his sister's copy of Neverwinter Nights on the family computer. He is obsessed with all things CRPG and CRPG-adjacent, but has also covered esports, modding, and rare game collecting. When he's not playing or writing about games, you can find Ted lifting weights on his back porch. You can follow Ted on Bluesky.
You must confirm your public display name before commenting
Please logout and then login again, you will then be prompted to enter your display name.


