
How XCOM's Julian Gollop improved on the board games he loved as a kid
Addicted to chaos "I saw computer games as a way of liberating players from the tedium."
Addicted to chaos "I saw computer games as a way of liberating players from the tedium."
From the archives X-COM’s maker remembers over 30 years of perfecting the turn-based tactics genre.
Column In his latest column for PC Gamer Indie, creator of the original X-COM Julian Gollop talks about how random chance effects our perception of games.
News What do those selling games think of Valve's changes?
DICE BY THE SWORD A fine return for one of gaming’s oldest tactical classics.