
Lincoln Carpenter
Lincoln has been writing about games for 12 years—unless you include the essays about procedural storytelling in Dwarf Fortress he convinced his college professors to accept. Leveraging the brainworms from a youth spent in World of Warcraft to write for sites like Waypoint, Polygon, and Fanbyte, Lincoln spent three years freelancing for PC Gamer before joining on as a full-time News Writer in 2024, bringing an expertise in Caves of Qud bird diplomacy, getting sons killed in Crusader Kings, and hitting dinosaurs with hammers in Monster Hunter.
Latest articles by Lincoln Carpenter

Amidst high profile live service failures, Arc Raiders production director says he hopes other studios are 'given the same chance we had, because it's so hard to put a game out'
By Lincoln Carpenter published
News Arc Raiders got to reinvent itself. Many other games can't.

Japanese furniture brand reveals the Electric Gaming Bed 2, the 'forbidden layout' built for the 'supremely decadent'
By Lincoln Carpenter published
News Wouldst thou like to recline deliciously?

Everything we know about Crimson Desert
By Stacey Henley last updated
Blood Red The new open world action game isn't a direct sequel to Black Desert Online, but expect some similarities.

Blizzard vet Rob Pardo closed this year's GDC keynote by urging executives to cool it with the layoffs: 'The game team is more valuable than the game itself'
By Lincoln Carpenter published
News Somebody does have to make the next one, after all.

Playing World of Warcraft with a controller might become my preferred playstyle thanks to this excellent gamepad-friendly addon that's letting me enjoy Azeroth from my couch
By Lincoln Carpenter published
News Please, try to contain your contempt.

PC games revenue will outgrow consoles by 2028, analyst predicts
By Lincoln Carpenter published
News That's assuming the RAMpocalypse doesn't revise those estimates in the meantime.

Dispatch doesn't let you derail conversations with blank, vacant stares because 'less than 1%' of players ever chose to stay silent in Telltale games
By Lincoln Carpenter published
News Unfortunately, weaponized awkwardness still takes up development resources.

Making Dispatch was motivated by 'a mix of arrogance and stupidity,' its creative directors say
By Lincoln Carpenter published
News Developing Dispatch meant ignoring investors and publishers who insisted it was doomed.

RuneScape's monthly membership now costs as much as a World of Warcraft subscription as Jagex announces its second price hike in less than 2 years
By Lincoln Carpenter published
News Meanwhile, its annual membership is now a worse deal than ever.

Steam game listing achieves knockoff singularity by aping Pokémon, Zelda, and even Overwatch designs with a shamelessness Palworld could only dream of
By Lincoln Carpenter published
News I don't feel good.

Monster Hunter Stories 3 review: An excellent monster battler bogged down by a war story without stakes
By Lincoln Carpenter published
Mirror mirror War is hell, theoretically.

Stop the clock: Resident Evil Requiem's first sexy Leon mod hit Nexus Mods just 4 days, 11 hours, and 23 minutes after launch
By Lincoln Carpenter published
News I'm glad we can all share this moment.

After planning 2 more paid acts, narrative scifi power-washer Ambrosia Sky is instead finishing its story in one free update to 'maximize' its focus on what players loved: 'People got in on that sapphic yearning right away'
By Lincoln Carpenter published
News So much for slow burn.

Fallout co-creator Tim Cain says less is often more in game design: 'As a very wise designer once said to me, a game that includes everything is about nothing'
By Lincoln Carpenter published
News As hard as it is to admit, an idea isn't necessarily worth implementing just because it sounds cool.

If you love Marathon's vectorheart style but not its PvP, get your aesthetic fix from the gorgeously overstimulating demo for this time trial FPS instead
By Lincoln Carpenter published
News Tear flesh from bone.

Steam Next Fest's top demos were packed with gnomeslop hijinks, open world piracy, and vampire card battling, but then—well—Marathon happened
By Lincoln Carpenter published
News Oh, and cowboy robot wizards. Can't forget those.

The New York Attorney General's Office has flipped at least one Counter-Strike knife skin on the Steam Marketplace for purposes of state
By Lincoln Carpenter published
News The funds went to a good cause: Buying a Steam Deck. Also for state purposes.

An early version of Stardew Valley's mines featured an 'underground goblin village' before ConcernedApe scrapped it
By Lincoln Carpenter published
News Goblin mode denied.

He directed 4 Far Cry games, but Project Windless is offering its lead developer a chance he's been waiting for his whole career: 'I never had the opportunity to work on a medieval fantasy'
By Lincoln Carpenter published
News Creative director Patrik Méthé said adapting an acclaimed Korean novel series is "a great honor" and "a huge responsibility."

Project Windless creative director says the developers chose a 9-foot warlike rooster goliath as their protagonist because literally 'every candidate' interviewed to work on the game wanted to play as one: 'All of them—and we were like, OK'
By Lincoln Carpenter published
News Hard to argue with that.

This co-op FPS Steam demo feels poised to do for spellslinging robot cowboys what Deep Rock Galactic did for space dwarves
By Lincoln Carpenter published
News Far Far West's frantic gunfights earn a hearty yeehaw from me.

Guy accidentally takes command of 7,000 robots in the homes of 7,000 strangers while trying to control his vacuum with a gamepad
By Lincoln Carpenter published
News Oops.

Discord delays its global age verification after upsetting almost everyone on Earth: 'We've made mistakes'
By Lincoln Carpenter published
News Discord promises greater transparency and more verification options.
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