Kojima Productions
Latest about Kojima Productions

It's been so long since I played a 30 fps console game, it took me a week to realize Death Stranding 2 was literally giving me headaches
By Wes Fenlon published
30 pains/second Lessons learned after years of 60 fps or bust.

What happens if you choose 'I won't do it' in Death Stranding 2?
By Sean Martin published
Cba Well, that was a short game.

PSA: Grab the best upgrades from Death Stranding 2's first area before you leave
By Sean Martin published
Packed and prepped Don't speed off without earning some useful gear.

Death Stranding 2 cements Hideo Kojima's legacy as a PC game designer still living in the console world
By Wes Fenlon published
Reconnected Since 2015's Metal Gear Solid 5, Kojima's games have been inching closer to immersive sims—at least in between all the cutscenes.

Death Stranding 2 launch times and release date
By Ted Litchfield published
strand game The second Strand-type game.

Believe it or not Death Stranding is getting another movie, screenwriter puffs on the Kojima pipe and says he can't wait to 'birth new stories into this fertile, mind-bending universe'
By Rich Stanton published
News From animation studio Line Mileage.

PlayStation's attempt to summarize the plot of Death Stranding in six minutes is heroic and doomed
By Jody Macgregor published
News It's a wilfully obtuse 60-hour game. You'd probably need at least seven minutes.

Hideo Kojima says the Clair Obscur: Expedition 33 development team is his 'ideal' size: 'They only have like 33 team members and a dog'
By Andy Chalk published
news Many more people worked on the popular RPG, as established after a recent dust up over who's counted in the word 'team,' but in terms of studio employees, Kojima prefers a quieter building.

Hideo Kojima's got a new game out soon, which you can tell because he keeps banging on about death and legacy: 'I am not going to pass the baton to anyone—I will rather crush the baton'
By Rich Stanton published
News "If I pass the baton to my staff and tell them to make things the same way I do, the company will not succeed and will go out of business."
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