Elemental launch was "catastrophic poor judgment"

Speaking on the official Stardock forums, Brad Wardell, the CEO of Stardock has revealed that the problems associated with Elemental's disastrous launch were nothing to do with the game being pushed out the door early. In fact, Wardell says that releasing a game early is "an easy thing for a company to 'fix'... If the game had come out in February, it would still have been a disastrous launch because lack of time wasn't the issue." Wardell says he had his "head in the sand."

The full post, below, makes for extraordinary reading.