It's time to bring the Lord Regent's reign to an end as No Trace reaches its man-possessing, pipe-hopping, accident-staging conclusion. This time, it only takes a few tweaks to the day to day running of Dunwall Tower to turn one guard's innocent clumsiness into, well, one guard's deadly, explosive clumsiness.
In this week's episode of No Trace, I ruin Lady Boyle's masquerade ball with a bit of planning, a lot of luck, and a relatively small amount of unplanned crisis. By my standards - and if you've watched the previous episodes in the series, you can make up your own mind about how low that particular bar is set - this is probably the purest execution of the No Trace concept so far. At least in so far as I don't have to deal with rubber aristocrats or murder innocent people to cover my inept backside. As ever, spoilers within.
It's No Trace time again! In case you were wondering, 'No Trace Time' is now defined as 'once a week, pretty much.' Thank you for your continued understanding. In this week's episode, I tackle Kaldwin's Bridge in pursuit of the Royal Physician, Anton Sokolov - all the while attempting to leave no evidence of Corvo's involvement whatsoever.
As I discovered in the previous episode of No Trace, making Corvo's assassinations look like accidents isn't exactly a noble endeavor. I've fed innocent people to rats in order to cover my tracks, and in this week's episode I'll put innocent people - and fish - to the blade if it'll help me build a more convincing lie. I am not especially proud of myself. Nor am I especially good at staging a staircase slip-up. I'll let you figure that out for yourself.
Taking on Dishonored's High Overseer without leaving a trace is actually fairly straightforward. The mission directly supports it, and you can see how that approach plays out in the original 'Three Extreme Approaches' video that led to this diary series. So, in the name of finding a better way I've decided to forgo the road most traveled and find a creative new way of toppling Dunwall's most senior religious authority. Using man-eating rats.
Ladies and gentlemen, I'm sorry. In my first video in the 'No Trace' Dishonored diary series - in which I'm going to try to make each of Corvo's assassinations look like a terrible accident - I claimed that we'd get the first proper episode up today. However, we've fallen victim to some terrible accidents of our own. Accidents that involve framerates, and audio syncing, and several much longer words, and which can only be solved through many hours of video conversion and heartfelt penitence.
Yesterday we asked you which of my three daft approaches to Dishonored you wanted to see blown out into a full video diary series. Each take on the game had its supporters, but the clear winner in both the comments thread and the Facebook poll was 'oh dear, what a terrible accident'.
The idea is to complete every mission in the game without leaving a trace of Corvo's involvement - hence the name of this series. That doesn't mean that there can't be evidence, but that evidence needs to point to other people: essentially, there needs to be an explanation for events that's simpler and more believable than "a teleporting, man-possessing, rat-summoning magic ninja did it."