EA's new MOBA, Dawngate, opens its doors to a public beta

Ian Birnbaum at

Dawngate has just leveled up and announced an open beta release. We wrote a bit about the closed beta almost a year ago, so EA's MOBA, developed by Waystone, has had a lot of time to marinate. If you’re game for a new MOBA, head to the Dawngate website to sign up.

It’s a new MOBA, but is it a different MOBA? When you drill down into it, Dawngate is trying a few new things. The game includes capture points, RTS-style, that provide a stream of resources to you and your team. Attack animations all seem more kinetic and interesting than in Dota 2 and League of Legends. The team at Waystone also mentions a flexible meta-game that allows players to approach the game how they'd like, though it isn't clear on exactly what that means.

Capture points, flash, and a new meta-game would be enough to stake a claim in the genre, but is it enough? Dota 2 and League of Legends are heavily entrenched in the MOBA ecosystem in the same way that World of Warcraft has dominated the MMO sphere for so long. It will take a game with a lot of new ideas and big risks to make headway—Smite, for example, is doing well with a completely different perspective and control scheme. If it’s too similar, there’s no reason for players to step away from the heavyweights.

Speaking of new ideas: a look at Dawngate's website shows that EA has chosen to represent the game with three pieces of concept art. If you'll look closely, I think you'll find six reasons they think you'll be interested in Dawngate. Can you spot them all?

It's not like other MOBAs aren't guilty of the same, but it would have been nice to see a new artistic style from a MOBA that's apparently so committed to being different.