Smite launches out of beta, asks you to punch gods in the face
The MOBA genre already has colossal communities in both League of Legends and Dota 2, but what's missing is an arena where the greatest gods of mythology toss magic fireworks at each other and roast a couple thousand mortal minions. Enter Smite, Hi-Rez Studios' free-to-play god-on-god rumbler, which launches in full today after a lengthy beta period and is available for all to download on its official website.
Smite changes up the player's perspective for its tri-lane skirmishes by dropping the camera behind the shoulders of your chosen god and using WASD for movement, a more action-oriented angle echoing Hi-Rez's FPS roots from Tribes: Ascend. Playable deities come from various pantheons, such as Greece, China, and the Roman Empire. Otherwise, it's typical MOBA fare of farming minions for increasingly powerful abilities and waging a tactical tug-of-war into the enemy base.
Hi-Rez also shared a batch of stat highlights from Smite's beta period. The game had 3 million registered users and over a billion player kills. The Mage class turned out the most popular choice followed by the gank-tastic Assassin class. On the cosmetic side, one of the most popular skins was this little number for Poseidon.
Smite became Hi-Rez's full-time focus after the studio decided to relax further development on Tribes: Ascend last September, with CEO Erez Goren claiming the extra profitability a MOBA provides is what Hi-Rez needs to continue weekly updates and content additions.