THQ delays South Park, Metro and Company of Heroes 2
In its second quarter financials report, THQ has delayed three of its biggest 2013 titles, with one pushed back as far as 2014.
The Obsidian-developed South Park: The Stick of Truth has been delayed a whole year, with its initial March 2013 release scrapped, and an early 2014 release scheduled.
Recently appointed THQ president Jason Rubin - he of Naughty Dog and Crash Bandicoot fame - said the delays were made to ensure quality. "Our fourth quarter releases are the first titles that I have had the ability to materially impact, and experience told me that games needed addition development time to be market-ready," Rubin said.
"I believe South Park's market opportunity is significant. It is shaping up to be one of the most anticipated titles of calendar 2013. It is also an expansive title, encompassing multiple television seasons' worth of content. We have been working closely with the co-creators of South Park, Matt Stone and Trey Parker, to make sure all of the game's content performs to the high standards of the TV show, and this takes time. THQ is committed to giving gamers no less than the rich South Park game they have been waiting for and deserve.
"We are also inspired by the potential for Metro: Last Light and Company of Heroes 2. I believe Metro: Last Light is a title that should set standards for visuals with its stunning atmosphere, unique location and cutting-edge style. Company of Heroes was one of the highest rated RTS titles in history, and Relic insists that the sequel live up to its pedigree. Giving both of these titles time to reach their full potential is the right thing to do for the products.
"THQ is excited about our position and pipeline of games beyond fiscal 2013, including the sequel for Saints Row: The Third, Homefront 2 and the as-yet-unannounced game from Turtle Rock Studios. In total we have ten titles in development for fiscal 2014 and later, almost all of which are based on our own IP. We intend to announce more details about our future slate in the coming months.
"I firmly believe releasing our fourth quarter titles without extra time for polish in the current environment would lead to underperformance that could in turn lead to future additional capital shortfalls. But extending development schedules in order to make the best possible titles also has financial implications. Yet there can be no doubt which path has the greatest chance of leading to the long-term success of the company. We must follow the course that generates the highest quality games, and will establish THQ as a mark of quality for the consumer."
The full financial report is here.