Intel
Latest about Intel

ByteDance has had enough of waiting months for processors, so it's going to make them itself
By Jess Kinghorn published
News 'No AMD or Intel makes ByteDance go something, something.'

Intel's new Arc G-Series chips will probably be the best for handheld gaming—but not for long, and only because AMD has dropped the ball
By Jeremy Laird published
Gee whiz Do you trust Intel to keep investing in Arc drivers?

New Intel-based handheld gaming PCs sound great but all signs point towards yet more prohibitively expensive price tags
By Jacob Fox published
News With even the Steam Deck shooting up in price, can we expect any better here?

Intel announces two Arc G-Series chips for handheld gaming PCs, promising 'seamless gaming experiences on the go'
By Andy Edser published
News The G stands for "Grrrrr." Okay, I made that up.

007 First Light joins an ever-expanding list of 2026 games without up-to-date AMD FSR or Intel XeSS support
By Nick Evanson published
News Shaken, stirred, who cares? Just properly support all GPUs, please, not just some of them.

A rumoured Intel Nova Lake mobile chip that's 100% E-cores with a beefy iGPU would be great news for handhelds, if it wasn't destined for edge computing only
By Nick Evanson published
News But that might not stop some companies from experimenting with it.

Nvidia's first in-house CPU benchmarked, beats x86 and ARM chips alike but only in Nvidia-sanctioned tests
By Jeremy Laird published
News But when might we see such CPU cores in a PC?

Intel's freshly leaked roadmap for desktop and laptop CPUs is so complicated that it's given me a headache, but at least it all looks very promising on the Core Ultra processor front
By Nick Evanson published
News Unified cores, the return of HyperThreading, and one socket across three generations.

If this breakdown of the full cost of producing your favourite graphics card is accurate, then prices for certain GPUs are going to make 64 GB DDR5 kits look cheap
By Nick Evanson published
News The RAMpocalypse is the biggest reason for this, of course, but it's only part of the whole problem.
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