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Square Enix announces it's tanked $140 million in losses due to 'content abandonment', though there's no clue as to what's been dropped—and where
By Harvey Randall published
News Mid-life crisis (core).
An Xbox Games Showcase is coming in June and it sure looks like the next Call of Duty is going to be there
By Andy Chalk published
news This isn't the most subtle tease I've ever seen.
Deliver Us Mars studio lays off all staff after funding efforts fall through
By Andy Chalk published
news KeokeN Interactive says it has "exhausted all our possible options for publishing, work for hire, and co-development."
YouTube's been experimenting with ads that play while your video is paused
By Ted Litchfield published
news YouTube executives were bullish on the initiative in a recent earnings call.
The wild successes of Helldivers 2 and Baldur's Gate 3 send a clear message: Let devs cook
By Lincoln Carpenter published
Original Sins The studios behind these mega hits spent more than a decade iterating on their favorite design ideas until they went supernova.
Game devs praise Steam as a 'democratic platform' that 'continues to be transformative' for PC gaming today
By Wes Fenlon published
News "It's just a great constant in our industry that is [otherwise] really in f***ing panic mode."
After 6 years, the FCC has voted to restore net neutrality regulations in a win for the open internet
By Wes Fenlon published
News The specter of Ajit Pai haunts America's broadband infrastructure no longer.
Slay the Spire co-creator advises that 'taking risks is actually the least risky thing you can do,' arguing for the appeal of 'hyper-engaging' games
By Wes Fenlon published
News In our State of PC Gaming roundtable, Mega Crit's Casey Yano urged big game studios to give players novelty rather than the expected.
BlizzCon 2024 isn't happening
By Andy Chalk published
news Blizzard says it plans to "bring BlizzCon back in future years," but 2024 "doesn't line up."
'Marketing's dead, and I can back this s**t up': Baldur's Gate 3 publishing director says players 'just want to be spoken to, and they don't want to be bamboozled'
By Wes Fenlon published
News In our State of PC Gaming roundtable, Larian's Michael Douse argues marketing isn't the right way to reach today's gaming audience.
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