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Google killed support for the Dreamcast web browser after 25 years
By Justin Wagner published
news There are plenty of homebrew solutions to get your Dreamcast online, but surfing the web will be a bit harder.

Blizzard's focus is on existing properties, president Johanna Faries says: 'We have iconic IP and in many ways it still has a lot of room to scale'
By Jody Macgregor published
News Bring back Heroes of the Storm then.

TikTok's US arm has been sold, in a deal that one Senate Democrat says won't do 'a thing to protect the privacy of American users'
By Rich Stanton published
News The new company is owned by Oracle, Silver Lake, and Abu Dhabi state investment firm MGX.

Days after launching their first indie game, everyone responsible for publishing it was laid off: 'We had a Slack channel with everyone in it, and then you see them leaving one by one'
By Tyler Wilde published
Blindsided For the makers of Bō: Path of the Teal Lotus, launching a game in today's unstable industry was an ordeal.

Game devs charged up to 50x more for fonts by Japanese typeface maker and yes, even this might be AI's fault
By Jess Kinghorn published
News AI doesn't pay.

CEO of Manor Lords and Against the Storm publisher says publishers should not be trying to 'break even at the expense of developers' and should be willing to take a loss because they can afford to 'spread the risk'
By Fraser Brown published
News "Large corporate entities that can absorb risk should expect some losses to be balanced out by other gains."

Analyst firm says the games market is expected to reach a record-breaking $197 billion by the end of 2025, 'driven primarily by stronger-than-expected performance on PC and mobile'
By Lincoln Carpenter published
News Number go up.

Steam's 2025 Replay reveals we all once again spent around 14% of our time on games released in the same year—which apparently shakes out to a median of 0.56 new games
By Harvey Randall published
News Er.
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