'Only the survival of our studio would make us consider such a painful action': Tim Schafer announces Double Fine layoffs just 3 weeks after Xbox cut it loose

Tim Schafer, founder and president of Double Fine Productions, speaks during the Microsoft Corp. Xbox event ahead of the E3 Electronic Entertainment Expo in Los Angeles, California, U.S., on Sunday, June 9, 2019. Microsoft introduced its new Xbox console that will be four times more powerful than the current generation Xbox One X, thanks to an AMD processor that allows for 120 frames per second. Photographer: Patrick T. Fallon/Bloomberg via Getty Images
(Image credit: Getty Images - Photographer: Patrick T. Fallon/Bloomberg via Getty Images)

Less than one month after Xbox spun off Double Fine Productions as an independent studio, the developer has laid off 23 employees, a move it says was necessary to ensure "the survival of our studio."

"Our transition to becoming an independent company means becoming a size that we can sustain," Double Fine said in a message shared on Bluesky. "The people we are losing were all important. They all made an impact on our games and culture, and they will be missed."

(Image credit: Double Fine (Bluesky))

The layoffs at Double Fine are sad but not entirely unexpected. Xbox earned plaudits from some corners of fandom for allowing Double Fine to go independent as part of its July restructuring that saw 3,200 people put out of work, but the reality is that without Microsoft backing, the sudden transition to independence for a studio famed for its offbeat, modestly selling games—especially given the current state of the industry—is fraught.

Latest Videos FromPC Gamer

Compulsion Games, the other studio Microsoft cut loose as an indie, put out the word that it needs work just one week later. Prior to the Xbox layoffs earlier this month, numerous Compulsion employees began looking for new jobs, presumably on the assumption that their positions at the studio would likely be lost.

It's not known how many employees remain at Double Fine following the layoffs, but Bloomberg's Jason Schreier said the studio had 90 employees prior to the cuts.

2026 gamesBest PC gamesFree PC gamesBest FPS gamesBest RPGsBest co-op games

2026 games: All the upcoming games
Best PC games: Our all-time favorites
Free PC games: Freebie fest
Best FPS games: Finest gunplay
Best RPGs: Grand adventures
Best co-op games: Better together

TOPICS
Andy Chalk
US News Lead

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

You must confirm your public display name before commenting

Please logout and then login again, you will then be prompted to enter your display name.