Suicide Squad: Kill the Justice League is delayed to 2024
The delay was first rumored in March, and now it's official.
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More than a month after a rumor of a Suicide Squad: Kill the Justice League delay first came to light, it's finally official, and the wait will be even longer than expected: Warner Brothers announced today that it's now slated to come out on February 2, 2024.
"We have made the tough but necessary decision to take the time needed to work on getting the game to be the best quality experience for players," WBIE announced on Twitter. "Thank you to our amazing community for the continued support, patience, and understanding. There is much more to share in the months ahead and we look forward to seeing you in Metropolis next year."
Suicide Squad didn't exactly knock our socks off when we laid eyes on it during a State of Play livestream in February. It's a looter-shooter, alright: Everyone has guns, everyone can fly, and as staff writer Morgan Park noted at the time, its blaring blend of chaos and noise is "a major departure from Rocksteady's methodical Arkham series and a stark contrast to WB Montreal's recently-released Gotham Knights."
It's a lengthy delay, but not the first: Suicide Squad was originally supposed to be out sometime in 2022, but in March of that year it was pushed into spring 2023. That was nailed down to May 26 at the 2022 Game Awards, but then in March of this year a rumor of a second delay—the one confirmed today—came to light. According to Bloomberg, which initially reported on the rumor, the delay is not to make wholesale changes to the game in response to criticism of the February showcase, but simply to allow for more bug-fixing and polish.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

