AND MY PICKAXE Surviving in the long dark of Khazad-dûm is atmospheric and authentic, but too rough around the edges to be satisfying.
Cthulhu says hi Moody pixel art and chilling adventures bring World of Horror's ancient monsters to un-life.
thinner city Cities: Skylines 2 review: A sequel packed with big improvements, but a fair share of disappointments.
DEATH ON THE NILE Creative Assembly’s first historical Total War in ages combines classic real-time battles with the most 4x-y campaign yet.
Conservative strategy Forza Motorsport takes few risks, but snatches simcade supremacy anyway.
BACK TO BASICS I want so badly for Assassin's Creed to be back, but Mirage is more like a stepping stone.
Out of this world Cocoon makes incredible meals of puzzles within worlds that could have adorned prog rock album covers.
LIGHT ENTERTAINMENT Repetition and technical shortcomings hold back this marriage of real-time stealth and turn-based tactics.
STALLING FOR TIME This long-awaited shopkeeper sim feels trapped between selling and storytelling.
BARE BONES A solid but oddly soulless entry that fails to commit to being a series reboot.
Riders on the worm Arrakis proves an apt, if overly familiar, 4X setting in Dune: Spice Wars