Pragmata
Latest about Pragmata

AI is the villain in Pragmata, but director Cho Yonghee wants to stress that his evil AI is slightly different to our real-life evil AI thanks to 'the presence of an AI character like Diana'
By Elie Gould published
News "Perhaps that shows how they're eternal themes."

Pragmata's director appreciates all the comments likening it to an Xbox 360 game of old: 'I'm someone who's got a lot of happy experiences and memories from that generation'
By Elie Gould published
News Nothing wrong with going old school.

Pragmata's devs urge players to test out the demo beforehand to figure out whether controller or mouse and keyboard is best for them: 'There are some people who find keyboard and mouse too tricky'
By Elie Gould published
News To keeb or not to keeb.

Pragmata's action is saved by its hacking, making it feel like a third-person shooter of old: 'Finding the sweet spot has been one of the main focuses in development'
By Elie Gould published
Hackin time Come for the shooting, stay for the hacking.

Pragmata checks off a crucial element of Japanese sci-fi with giant robot kaiju boss battles
By Wes Fenlon published
Bigshot First you're gonna to hack the giant robot. Then you're gonna shoot it.

Pragmata's demo reaches 2 million downloads alongside its 2 million wishlists: 'I can't believe millions of people are excited for our game'
By Elie Gould published
News We're about a month out from release and it's looking good.

Pragmata is releasing a whole week earlier than planned because who cares, it's got April all to itself
By Shaun Prescott published
News Capcom's sci-fi shooter is ready for the world, but are we ready?

After nailing a quirky PS2 throwback with Kunitsu-gami, Capcom's Pragmata has the charming energy of an Xbox 360-era shooter like The Darkness or Syndicate
By Wes Fenlon published
Pragmatic Time to hack the whole dang moon.
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