True to its word, AMD brings FSR 4.1 to Radeon RX 7000-series card owners with its latest Adrenalin drivers

A stylised image of AMD's RDNA 3 GPU design for its Radeon RX 7000-series graphics cards
(Image credit: AMD)

After accidentally dropping its source code on GitHub last year and kicking the door wide open for modders, AMD has done something exactly what it promised to: It's added support for FSR 4.1 to Radeon RX 7000-series graphics cards in its latest Adrenalin drivers.

The 26.2.2 driver set doesn't come with many other goodies (game support for Assassin's Creed Black Flag Resynced and Doom: The Dark Ages | Revelations), but I don't think many Team Red fans will care all that much, because FSR 4.1 is considerably more noteworthy. Compared to FSR 3, the quality of the AI-powered upscaling and frame generation is clearly superior and almost on par with Nvidia's DLSS 4.5 suite.

Back in May, AMD promised it would bring its best FSR algorithms to RDNA 3 cards in June, and true to its word, that's exactly what it has done. Unless a game has native support for FSR 4.1, you'll need to enable it via an override in Adrenalin (which does require the game to have a native FSR 3.1 implementation).

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Something else worth noting is that RDNA 3-based FSR 4.1 is likely to be less performant than the RDNA 4-based one. I say 'likely' as I've not had the chance to test it yet, but simply going on the fact that the matrix operations ability of RX 7000 cards is far lower than that of RX 9000 ones, something has to give.

That means you're either going to get the same kind of performance uplift but not quite the same visual fidelity, or vice versa, when comparing FSR 4.1 on a Radeon RX 9070 XT and RX 7800 XT, for example. Don't misunderstand me: Switching on FSR 4.1 with an RDNA 3 card will still give a performance boost, but the end result won't be quite as impressive as it is on an RDNA 4 one.

A Steam machine sitting in front of a TV.

The Steam Machine will get FSR 4.1 too. Yay? (Image credit: Future)

Still, it'll be nicer on the eyes than FSR 3.1, no matter how different it all is. And if you have an RX 6000-series graphics card, then it's worth noting that AMD said that it'll bring FSR 4.1 to that platform next year. Yes, that's a long ol' wait, but given how yucky prices for PC parts are right now, I should imagine a good number of RDNA 2 users will be clinging on to those cards for a good while longer anyway.

You might wonder what was so specific about the June date for RDNA 3 FSR 4.1, and now that the Steam Machine has been released, we know exactly why: Valve is working with AMD to add the fancy algorithms to its little box of underwhelm, although "coming soon" is the only commitment we've got for a release date.

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Nick Evanson
Hardware Writer

Nick, gaming, and computers all first met in the early 1980s. After leaving university, he became a physics and IT teacher and started writing about tech in the late 1990s. That resulted in him working with MadOnion to write the help files for 3DMark and PCMark. After a short stint working at Beyond3D.com, Nick joined Futuremark (MadOnion rebranded) full-time, as editor-in-chief for its PC gaming section, YouGamers. After the site shutdown, he became an engineering and computing lecturer for many years, but missed the writing bug. Cue four years at TechSpot.com covering everything and anything to do with tech and PCs. He freely admits to being far too obsessed with GPUs and open-world grindy RPGs, but who isn't these days?

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