AMD update fixes Apex Legends crashes with RX 9070 XT GPUs
September 4, 2026: AMD has released an optional update that fixes this issue. I've installed the update and confirmed it works, preventing any of the prior crashes that were occurring when playing Apex Legends using an RX 9070 XT. To install the update, visit AMD's release notes page, scroll down to the link that says 'AMD Software: Adrenalin Edition 26.9.1 Driver', download it, and install it. The workaround described in the article below is therefore no longer required.
Apex Legends seems to be having trouble working with the AMD Radeon RX 9070 XT right now. As relayed by the Apex Legends account ApexCommunityJP on X (machine translated), "We have confirmed an issue causing crashes for players using the AMD Radeon RX 9070 XT GPU, and we are currently investigating the cause."
I can confirm on my end that Apex Legends crashes when I try to launch it using a rig with an RX 9070 XT. I get the following game/engine 'fatal error': "The application's device failed due to badly formed commands sent by the application. This is a design-time issue that should be investigated and fixed."
現在、AMD Radeon RX 9070 XTのGPUをご使用のプレイヤーにおいて、クラッシュが発生する不具合を確認しており、原因の調査を行っております。本件の一時的な回避策として、グラフィックドライバーのバージョンを以前の「26.7.1」へロールバックすることをお試しいただけますようお願い申し上げます。August 26, 2026
The aforementioned X account does recommend trying to roll back your AMD graphics driver; however, some replies to this claim that doing so doesn't resolve the problem.
One suggestion in the replies that does seem to have worked for me as a temporary workaround is to add the following to the game's Steam launch options: "+staticprop_color_use_bindless 0 +staticprop_depth_use_bindless 0 +r_drawworld_depth_bindless 0". To do so, on the game's Steam page, click the cog, then Properties, then paste those commands into the launch options.
These seem to be options related to bindless rendering, which is where the GPU accesses shaders without mediation from the CPU. It looks like these commands disable that newer tech, which could mean a bit of a performance hit. I can confirm that adding these commands to my game's launch options did allow me to boot up and have a quick game, so it looks like it works.
Of course, it's only a workaround, and we'll have to hope AMD or Respawn come up with a proper fix for something a little cleaner and more permanent. It's unclear at this time what is causing the crashes and what can or will be done about it, so we'll just have to keep our eyes peeled for updates.
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