Arc Raiders is looking to nerf the Trigger Nade among other items, but we're not sure whether it'll only be weaker against players, not Arcs

close-ups of players in Arc Raiders shot in a war documentary style
(Image credit: Podgor on YouTube)

I'm a good little raider. I go into an Arc Raiders match, collect my loot, kill a couple of arcs, and help anyone who needs it before extracting back to Speranza and Scrappy. But not everyone is, a fact that I have found out the hard way, time and time again.

Whether I get extraction camped or betrayed by some randomer who lied about being friendly, death is never too far away in Arc Raiders, especially when people have Trigger Nades. These little detonated grenades have become something of a menace in Arc Raiders as they are powerful enough to take out a raider in a couple of hits and can be activated from afar, killing unsuspecting players.

Arc Raiders: A player standing on a metal platform on a tall tower overlooking the Dam Battlegrounds map, with a player flying in front of them.

(Image credit: Jinko on YouTube)

My first encounter with one was at the Swamp Extraction at Dam Battlegrounds. I had innocently wandered up to the extract to call it, only to be met with a flash of light and sudden death as some rat had placed a couple of Trigger Nades on the call button and scuttled away into the bushes to wait for their victim.

Needless to say, these weapons are way too lethal against other raiders, and have for some time now created quite the headache in lobbies. But this may all be behind us now. Amid all the community complaining and whining, Embark devs announced on the official Discord that "The team's looking into some nerfs, including trigger nades, keep an eye on game announcements for updates." Praise be.

TRIGGER NADE NERF CONFIRMED!!! from r/ArcRaiders

There's been nothing else said on the matter since then, but hopefully we'll get an update on the issue soon, because now I have a whole new worry: what do the devs mean by nerf? "Make weaker," some grainy voice says from afar. Yeah, ok, but what I mean to say is, will this nerf make the nades weaker against just other players, or will it affect how strong it is against arcs as well? Because I don't need my fights against those robots being made any harder.

Trigger Nades have become an essential part of my arc hunting attire. Wack a couple of these on a Bastion or Rocketeer and you'll be halfway done to taking it out. Although I'll admit getting them on is the hard bit, and they aren't as effective as the Deadline mine, but they're cheaper, so I won't hold it against them.

Arc Raiders Field DepotsArc Raiders Field CratesArc Raiders Greasing Her PalmsArc Raiders A Reveal in RuinsArc Raiders The Root of the MatterArc Raiders Armored TransportsArc Raiders best skillsArc Raiders Expeditions

Arc Raiders Field Depots: Where to find 'em
Arc Raiders Field Crates: How to use 'em
Arc Raiders Greasing Her Palms: Cartographer
Arc Raiders A Reveal in Ruins: Buried City pharmacies
Arc Raiders The Root of the Matter: Room with a view
Arc Raiders Armored Transports: Loot patrol cars
Arc Raiders best skills: Survive the surface
Arc Raiders Expeditions: Retire your Raider

Elie Gould
News Writer

Elie is a news writer with an unhealthy love of horror games—even though their greatest fear is being chased. When they're not screaming or hiding, there's a good chance you'll find them testing their metal in metroidvanias or just admiring their Pokemon TCG collection. Elie has previously worked at TechRadar Gaming as a staff writer and studied at JOMEC in International Journalism and Documentaries – spending their free time filming short docs about Smash Bros. or any indie game that crossed their path.

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