Celebrate Labor Day by playing Civilization 7 for free
There's actually no connection to Labor Day that I can see, but Civ 7 is free to play until September 10, and it's on sale too.
The Labor Day weekend is upon us (in Canada and the US, anyway, and we'll be sure to spare a thought for our UK colleagues who will be working on Monday) and holy cow, it is about time. If you find yourself in need of something to do, here's a thought: Play Civilization 7, because it's free to play on Steam until September 10.
Civ 7's had kind of a rough go of things since it launched in early 2025. It made some big changes to the formula that didn't go over well with a significant portion of the fan base, the UI was almost universally unpopular, and performance was dodgy.
Firaxis has been banging away on it ever since, to mixed results: A major update released in May brought a big bump in player numbers on Steam, but the reactions expressed via Steam reviews were almost literally split down the middle. Civ 7's Steam rating remains "mixed," with only 48% positive user reviews, while concurrent player numbers on the platform are still running neck-and-neck with the 16-year-old Civilization 5.
Civ 5 is much beloved but I imagine Firaxis and Take-Two would like to see people move on.
Ah, but here's the counterpoint: It's free. Just go around to Steam and click the "Play Game" button, and after some requisite amount of downloading, you're playing Civ 7 without spending a penny. It's hard to go wrong, really.
If the past year-and-a-half of updates have got Civilization 7 to a point where you think to yourself, 'Yes, I would like to play this game all the time,' you can also pick up the standard and deluxe editions for half price until September 17: That's $35/£30/€35 for the former, and $50/£45/€50 for the latter.
The Civ 7 development team (a small part of it, anyway) will also be discussing what comes next during a livestream from PAX on September 5—you can catch that on YouTube, Twitch, and Facebook.
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Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.
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