'This game could never be made by AI… it's too human,' says Baldur's Gate 3 actor Neil Newbon after wrapping a playthrough on stream
"Baldur's Gate 3, the game that just keeps on fucking giving."
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Over the course of two years and 126(!) episodes, Astarion actor Neil Newbon has been streaming a co-op playthrough of Baldur's Gate 3 alongside his friend Tom de Ville, with occasional guests like Amelia Tyler and Devora Wilde. And yes, he did romance himself. The series has finally wrapped up now, and Newbon spent a chunk of the final episode summing up his feelings about a game he clearly enjoys playing as much as he enjoyed working on.
"Baldur's Gate 3, the game that just keeps on fucking giving," is how he sums it up. "It is one of my all-time favorite games," he goes on to say, "not because simply I'm biased because I'm in it, it actually is one of the best-crafted games I've ever, ever played. It's absolutely extraordinary and really wonderful."
And, of course, it's a deeply personal game for its creators. "Just goes to show to you folks," Newbon says, "fuck AI. This game could never be made by AI. It's too interesting, subtle, crazy, off-the-wall, pathos-filled—it's too human. There's no fucking way AI could make this."
Near the end of the episode Newbon lets the credits play, giving shout-outs to several of the individuals involved, and making sure we see the names of the huge number of people who helped create it. "I hope you don't mind that we probably will just let this roll," he says to his viewers, "because I think it's important to see all the people that went into making this amazing game. It will take a few minutes, but I urge you to watch credits."
"Neil wants to get to his credit," laughs Tom.
The two have already started their follow-up project, which is a let's play of Larian's previous RPG, Divinity: Original Sin 2. Place your bets on how long it takes one of them to ignite a surface and light the other one on fire, the definitive D:OS2 multiplayer experience.
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Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

Jody's first computer was a Commodore 64, so he remembers having to use a code wheel to play Pool of Radiance. A former music journalist who interviewed everyone from Giorgio Moroder to Trent Reznor, Jody also co-hosted Australia's first radio show about videogames, Zed Games. He's written for Rock Paper Shotgun, The Big Issue, GamesRadar, Zam, Glixel, Five Out of Ten Magazine, and Playboy.com, whose cheques with the bunny logo made for fun conversations at the bank. Jody's first article for PC Gamer was about the audio of Alien Isolation, published in 2015, and since then he's written about why Silent Hill belongs on PC, why Recettear: An Item Shop's Tale is the best fantasy shopkeeper tycoon game, and how weird Lost Ark can get. Jody edited PC Gamer Indie from 2017 to 2018, and he eventually lived up to his promise to play every Warhammer videogame.
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