How to join the New Camp in Gothic Remake

Gothic Remake New Camp: A close-up shot of New Camp leader Lares talking.
(Image credit: THQ Nordic)

The New Camp is one of the three factions you can join in the Gothic Remake. Like joining the Old Camp, it's a very long-winded process. In fact, I'd say it's even more arduous, given all the running back and forth and busywork you have to do.

Be warned that you can only join one camp. But if you've got your heart set on this band of thieves and mercs who rule over farmers and miners, touting freedom, then this is what you need to do to join them.

How to join the New Camp in Gothic Remake

The first step in joining this thieves' guild is to locate them. You can find the New Camp in the hills on the west side of The Colony. Head out the south gate of the Old Camp and go west towards the large body of water you can see on the upper left side of the map—the New Camp is right by this.

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However, the journey over there is dangerous, so I recommend completing a few of the Casting Shadows quests and then bugging Thorus in the Old Camp for work. Eventually, he'll give you the Out of Sight quest, in which he asks you to get rid of Mordrag. Ask Mordrag about his job as a messenger for the New Camp, and he'll offer to take you there, which starts the Admission to the New Camp quest.

Follow him to the New Camp and he'll kill all the enemies on the way, giving you a quest item—a ring—that'll let you speak to Lares, the leader of the camp. Once you arrive in the New Camp:

  1. Head up the hill past the farm, across the dam/bridge, and into the large cave on your left.
  2. Hug the left side of the cave and go up the hill to find Lares' house.

You'll need to convince the guards to let you in by mentioning the ring Mordrag gave you. Speak to Lares, and he'll explain what you need to do to join the New Camp, specifically mentioning Swamp Camper Baal Isidro and his swampweed supply. Basically, you need to get the favour of Lares and the Rice Lord, so complete the following sub-quests:

1. A Piece of the Pie

Lares wants 400 ore nuggets and suggests you speak to Baal Isidro in the lake tavern to get them. I recommend speaking to Baal Kagan by the camp at the base of the hill to Lares' house to get the Canvassing Customers quest, and sell ten Green Novice to any bandits in the camp, giving you ten ore each. You can then use this money to bribe the guards at the tavern.

Once inside, speak to Baal Isidro and suggest helping him sell the swampweed. He'll refuse, so buy him some rice schnapps (his favourite drink) from bartender Silas, at which point he'll give in, starting The Herb Merchant quest. Sell the Green Novice, Northern Dark, and Dreamcall he gives you to mercenaries and bandits, or to merchants like Sharky, Cronos, Malon, and Silas in bulk. Give the 400 nuggs earned to Lares, instead of returning to Isidro.

2. A Few Drops Too Much

(Image credit: THQ Nordic)

Acquired by speaking to the Rice Lord by the gates, he'll ask you to go to the lake tavern to help Silas. All you need to do is speak to Silas, and then either beat up Rayk or convince him to simmer down.

3. Up to His Neck

After completing A Few Drops Too Much, the Rice Lord will give you a quest to find Bran, his missing foreman. Speak to farmer Malon nicely (that's important), and you'll discover he headed out of the camp towards a cave by a pond used by Jacko and Renyu:

  1. Exit the New Camp and head towards the large pond settlement ahead of you.
  2. To your right, you'll find a cave entrance guarded by Renyu.

Go inside to find Jacko and beat him up. He'll tell you he sent Bran to rob the New Camp tavern's basement. If you're struggling to beat Jacko, then you can likely skip this step, though he did drop the strong Bloodfly Sting mace that I used for a while. Getting the free Digger's Dress armour nearby helped me.

From here, go to Silas' lake tavern at the centre of the New Camp. You need to get into the basement, which is the area behind where Silas is standing, and you have two options: lockpick the door behind Silas, or, my preferred method, swim underneath the tavern. The quest will prompt you to speak to a regular customer to find this alternate entrance (it's the drunkard Rayk, who you likely beat up in the previous quest), though you can likely skip this step and go straight to diving.

  1. Go outside and behind the tavern, near the fishing rod on the pier and the chimney stack.
  2. Dive into the water, and you'll see a cave entrance with a strong current.
  3. Swim inside and continue through the flooded cellar until you reach Silas' alchemy stations and dry land.
  4. Walk up the stairs, where you'll see Bran's body ahead of you, left of the door.
  5. Loot Bran's body and read the note.
  6. Swim back out the way you came and return to Silas to confront him.

After you've confronted Silas, all you need to do is return to the Rice Lord to finish the Up to His Neck quest and earn his favour.

4. Something the Matter?

(Image credit: THQ Nordic)

If you've got the Test of Faith quest from Diego in the Old Camp, go to the Old Mine in the northwest of The Colony, which is around the hill to your left when you leave the New Camp. Go almost all the way down to find Ian and speak to him to get the supply list.

Instead of returning to Diego, go to Lares, who will tamper with the list. This will start the Something the Matter? quest, where you just need to give the falsified supply list to Diego, then return to Lares.

5. The Raid

After you've completed all of the above quests, earning both Lares' and the Rice Lord's trust, speak to the former to ask if you've got what it takes to become a bandit. He'll mention a "special assignment", which you can then ask him about. This gives you The Raid quest, your final test.

All you need to do is:

  1. Speak to Gorn, located on your right near the entrance to the cave, to get a free sword.
  2. Walk to the road between the Old Mine and the Old Camp, where you'll find a carriage stuck in the mud.
  3. Sneak up the mound overlooking the carriage to find Wedge and the other raiders, who'll explain the plan.
  4. You're the distraction, so speak to the guards. I told them I was new to the Colony, and suggested we find some wood to help get the carriage out.
  5. Ambush the guards—you can use your weapons (like your new sword), despite being told not to kill the guards.
  6. Speak to Wedge afterwards, then return to Lares at the New Camp.

(Image credit: THQ Nordic)

Once you've done all this, Lares will officially invite you to the crew, completing the Admission to the New Camp quest. You'll receive the Bandit's Dress armour and 1,500 XP. Be warned that you can only join one of the three camps, so accepting Lares' offer will prevent you from joining either the Old Camp or the Swamp Camp, and you will forfeit some quests. You can still visit them, though, so long as you follow the rules.

Rory Norris
Guides Writer

Rory has made the fatal error of playing way too many live service games at once, and somehow still finding time for everything in between. Sure, he’s an expert at Destiny 2, Call of Duty, and more, but at what cost? He’s even sunk 1,000 hours into The Elder Scrolls Online over the years. At least he put all those hours spent grinding challenges to good use over the years as a freelancer and guides editor. In his spare time, he’s also an avid video creator, often breaking down the environmental design of his favourite games. If you can’t track him down, he’s probably lost in a cave with a bunch of dwarves shouting “rock and stone” to no end.

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