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Blitzball is alive and well in Final Fantasy 14, and I spoke to the community of passionate fans who built an entire 140-page D&D-like system to play it: 'Once you start playing, you just can't stop'
By Harvey Randall published
BALLIN' "And everyone feels like they're part of something bigger."

Guild Wars 2 finally gets the long-awaited option to create fashion templates, so why is the community so angry?
By Phil Savage published
news "Over 1,500 words to explain how to change skins in the game. Unbelievable."

After 3 years of negotiations with Microsoft, Blizzard QA workers win a new contract guaranteeing 'better working environment with increased pay, benefits, and layoff protections'
By Issy van der Velde published
News A huge step forward for videogame workers.

Player housing tools are so good, WoW's design director hopes the game will have quests where you build things in the future: 'We really want to use them'
By Harvey Randall published
News Home is where the heart(hstone) is.

Blizzard could add more homes per account to World of Warcraft's player housing in the future, but 'we have to be conservative at the start with these things'
By Harvey Randall published
News "It's good that they want more, we're just trying to figure out how to give you more."

2 days after promising it was still 'worthy of your investment,' the most successful Kickstarter MMO ever was canceled and its team laid off: 'The developers and staff acted in good faith and deserved better'
By Ted Litchfield published
news Sifting through the ashes of Ashes of Creation.

21 years after release, Guild Wars 1 just got an 'Ironman' mode inspired by a venerable community-driven challenge
By Justin Wagner published
News Guild Wars' soft remaster continues to get tweaks and new features.

Old-school MMO Project: Gorgon launches into 1.0 with an update that adds 'by far the largest and most complex map we've ever made'
By Rick Lane published
News Embark upon 200 new quests in the capital city of Statehelm.
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