Overwatch Sierra abilities and perks explained
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Sierra is the 51st hero in Overwatch, coming in the Season 2: Summit update on Tuesday, April 14. Now that the story is much more central to Overwatch's updates, Sierra plays into the current narrative unfolding in the Reign of Talon year-long theme. In fact, her reveal trailer showed her facing off against Emre and Freyja in an attempt to thwart a Talon operation in the Grand Mesa outpost.
While she's more or less Sojourn-meets-Widowmaker, Sierra's got a very fun and fast-paced kit. And, providing you can hit her Tracking Shot, you'll benefit from auto-aim bullets. What's not to like about that? Unless you're on the receiving end, of course. Only time will tell where she'll rank in our Overwatch tier list, but I doubt she'll be at the bottom.
Sierra's abilities in Overwatch
Sierra is a Recon damage hero, combining the aerial trickshots of Widowmaker and Freya, with the primary fire of Sojourn. She's not groundbreaking by any means, but she's fast-paced and no doubt lethal in the hands of those who can hit Tracking Shot regularly—Ana mains, now's your chance. You'll need to take advantage of Sierra's drone to get good angles, like reaching high ground or hopping above shields.
Article continues belowHere are Sierra's abilities:
Ability | Type | Effect |
|---|---|---|
Helix Rifle | Primary weapon | An automatic rifle that shoots in a spiral pattern, gaining accuracy the longer you fire. |
Tracking Shot | Ability | Fire a dart to mark an enemy, causing Helix Rifle shots to automatically track to them. |
Anchor Drone | Ability | Throw a drone into the air. Activate the ability again to launch towards it. |
Tremor Charge | Ability | Throw a grenade that creates a shockwave on impact. |
Trailblazer | Ultimate | Deploy a drone that flies forward and carpet bombs the area. |
Recon | Sub-role Passive | Detect enemies below half health through walls after damaging them. |
Sierra's perks in Overwatch
Here are Sierra's perks. You can pick one minor and one major perk as you level up during each match:
Minor:
- Full Flight: Increase Anchor Drone flight and grapple range by 25%.
- Tight Grip: Helix Rifle's bullet spread tightens 100% faster and widens 30% slower.
Major:
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- Medi-Drone: Anchor Drones hold a small health pack.
- Locked In: Firing Tracking Shot increases your attack speed by 20% for two seconds.
There are two perks that immediately stand out: Tight Grip and Locked In. The former makes her gun much more lethal, especially at further ranges or when you're activating your mobility (necessitating you stop firing, resetting your spread). The latter gives you a sizeable DPS boost, so long as you're hitting Tracking Shot consistently. If you'd rather more survivability, then I'd likely just swap Locked In for Medi-Drone, and keep Tight Grip.
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Rory has made the fatal error of playing way too many live service games at once, and somehow still finding time for everything in between. Sure, he’s an expert at Destiny 2, Call of Duty, and more, but at what cost? He’s even sunk 1,000 hours into The Elder Scrolls Online over the years. At least he put all those hours spent grinding challenges to good use over the years as a freelancer and guides editor. In his spare time, he’s also an avid video creator, often breaking down the environmental design of his favourite games. If you can’t track him down, he’s probably lost in a cave with a bunch of dwarves shouting “rock and stone” to no end.
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