Team Ricochet is combating cheaters in Call of Duty: Black Ops 6 with 'hourly sweeps' and 'AI systems' but even with over 19,000 bans, players aren't seeing the results

black ops 6 season 1
(Image credit: Activision Blizzard)

Giving up freedoms and privacy for a mirage of promised safety is very 1990s-coded. So, with this in mind, it seems like an apt moment to talk about Ricochet's continued struggles with the 1991 period piece Call of Duty: Black Ops 6.

Players have a pretty rocky relationship with Activision’s anticheat software—mostly thanks to its kernel-mode driver, which gives the publisher the ability to access any bit of memory on your PC. But Call of Duty players were too tired of cheaters to protest against it when it was first released.

Since then, Activision has had lofty expectations of Ricochet, but it's never really been able to live up to them. In the first few weeks of Black Ops 6, Activision promised Ricochet would be able to "catch and remove cheaters within one hour of them being in their first match”. This aim hasn't been achieved yet, but Ricochet has still improved somewhat. Activision reported it has "stood up strongly against cheaters," with its behavioural mode categorising over 4.4 million data points per hour at its peak to then analyse for anomalies and possible cheating.

This work is all better than nothing, but three years into Ricochet's life, some players are asking for more. "But shadowbans still exist," a player replies. "Only normal players suffer from this. Hackers simply create a new account." Shadowbans are only temporary but are still frustrating for people falsely accused of cheating—usually by players who just enjoy messing others around—because it'll put them in a limited matchmaking pool with other suspected cheaters or just bar them from any matches altogether.

Regulating Call of Duty cheaters is a tough business to be in—they're pretty persistent—but it does feel like Ricochet is barely keeping up. Every few months, we hear of a new ban wave with leaderboards getting purged, and despite this, it never feels like cheater populations are on the decline—but I could also just be incredibly unlucky.

Elie Gould
News Writer

Elie is a news writer with an unhealthy love of horror games—even though their greatest fear is being chased. When they're not screaming or hiding, there's a good chance you'll find them testing their metal in metroidvanias or just admiring their Pokemon TCG collection. Elie has previously worked at TechRadar Gaming as a staff writer and studied at JOMEC in International Journalism and Documentaries – spending their free time filming short docs about Smash Bros. or any indie game that crossed their path.