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Crimson Desert devs are addressing all your complaints (and then some) in a long list of planned updates, which includes adding difficulty options
By Rory Norris published
That's a mighty fine list of planned changes.

Castlevania: Belmont's Curse developers are trying really, really hard to make sure you know it's a metroidvania without using the word 'metroidvania'
By Wes Fenlon published
News What is a genre, anyway, but a miserable pile of references.

Co-op pirate survival game Windrose breaks 1.5 million Steam wishlists, and good news for everyone who's added it to their list: It's coming out next week
By Andy Chalk published
news The coming-very-soon release date was announced during the Triple I showcase.

Crimson Desert does what other games do backwards and that's why it's a beautiful freak of nature, says imsim vet at Arkane Lyon
By Joshua Wolens published
In most games, for example, your character starts out already knowing what a goat is.

Co-op heist-em-up Thick as Thieves reveals May release date with an all-new gameplay trailer
By Andy Chalk published
news Just a week after devs announced Thick as Thieves will not be a PvPvE game as originally planned, but will instead focus on solo and co-op play.

Crimson Desert might have an enemy density problem, fans worry as they approach endgame
By Mollie Taylor published
news Where have all bandits gone?

Crimson Desert lets you watch NPCs build statues and bridges in real-time which Kingdom Come: Deliverance director thinks is 'absolutely insane'
By Mollie Taylor published
news The videogame equivalent of watching paint dry.

Split Fiction studio Hazelight celebrates selling 50 million games in under 10 years
By Andy Chalk published
news Hazelight's latest game, Split Fiction, actually contributes the smallest piece of that pie—but it's also only been out for a year.
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