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The ex-GTA lead whose blog got the kibosh from Rockstar chats San Andreas' worst bug and why 'anything that isn't visible to players tends to have swearing in it'
By Joshua Wolens published
News Oh, for a world where Obbe Vermeij could say whatever he wants.
Monster Hunter Wilds' low-poly beasts have been lovingly adopted by fans nicknaming them 'origami monsters'
By Mollie Taylor published
News We love our folded friends.
Star Wars Outlaws has a new creative director, promises more work on three 'key areas': Combat, stealth, and controls
By Andy Chalk published
news That's basically the whole game, right?
It looks like Ubisoft's finally had it with the Assassin's Creed Shadows outrage mill: 'When we self-censor in the face of threats, we hand over our power'
By Harvey Randall published
News "The current climate is tough on our creative teams. They face lies, half truths and personal attacks online."
Ubisoft boss says it knows players think it has an 'inconsistency in quality,' so it delayed Assassin's Creed Shadows to flip that script
By Joshua Wolens published
News And everyone's still upset about Unity, myself included.
GTA Online's console-exclusive enhanced edition is finally coming to PC
By Andy Chalk published
news Rockstar says "the much-requested PlayStation 5 and Xbox Series X|S features of GTA Online" will arrive on PC in 2025.
Horizon Zero Dawn's questionable remaster launches to Mixed reviews as players lament a new mandatory PSN sign-in that wasn't in the original, visual glitches, and audio bugs
By Joshua Wolens published
News Maybe wait for a patch.
Indiana Jones and the Great Circle: Everything we know
By Emma Matthews last updated
No Ticket We'll be embarking on an entirely new adventure with Dr. Henry Jones Jr. in time for the holidays.
A huge discount to Batman: Arkham Asylum, the superlative superhero game with over 47,000 'Overwhelmingly Positive' reviews on Steam, is the Halloween gaming treat I've been waiting for
By Robert Jones published
News The best Batman game ever made is now going for a few bucks.
13 years after Shadows of the Damned's notoriously difficult development with EA, Suda51 has fully healed from the 'injury' of rewriting the game 6 times: 'I actually have a lot of really fond memories of the experience'
By Scott McCrae published
Suda's "broken heart" has mended over the past decade.
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