CS:GO crosshair generator is a must-use web tool for all players
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A tiny PSA for Counter-Strike: Global Offensive players: Skarbo's web-based CS:GO crosshair generator is really handy. The tool lets you build a crosshair dynamically, then spits out the corresponding console commands for you to paste in-game or into an autoexec file. After 416 hours spent in CS:GO I can't believe it took me this long to stumble on this.
Skarbo's web tool has actually been around in various forms for a year-plus , but @lordstreetguru kindly pointed us in its direction after having a look at our CS:GO tweaks guide . CS:GO does, of course, have an in-game settings section for fiddling with your crosshair and other UI elements, but it doesn't give you full control.
Below, a few useful and completely dumb crosshairs I built:
Static cyan dot
cl_crosshairalpha "255";cl_crosshaircolor "4";cl_crosshaircolor_b "0";cl_crosshaircolor_r "0";cl_crosshaircolor_g "255";cl_crosshairdot "1";cl_crosshairgap "0";cl_crosshairsize "0";cl_crosshairstyle "2";cl_crosshairusealpha "1";cl_crosshairthickness "2";cl_fixedcrosshairgap "0";cl_crosshair_outline "0";cl_crosshair_outline_draw "0";
White, semi-transparent large cross, dynamic, foolish
cl_crosshairalpha "118";cl_crosshaircolor "5";cl_crosshaircolor_b "255";cl_crosshaircolor_r "255";cl_crosshaircolor_g "255";cl_crosshairdot "1";cl_crosshairgap "-5";cl_crosshairsize "53";cl_crosshairstyle "2";cl_crosshairusealpha "1";cl_crosshairthickness "3.5";cl_fixedcrosshairgap "-5";cl_crosshair_outline "0";cl_crosshair_outline_draw "0";
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Blocky, weird blue dynamic dot thing
cl_crosshairalpha "255";cl_crosshaircolor "3";cl_crosshaircolor_b "0";cl_crosshaircolor_r "0";cl_crosshaircolor_g "255";cl_crosshairdot "1";cl_crosshairgap "0";cl_crosshairsize "2";cl_crosshairstyle "2";cl_crosshairusealpha "1";cl_crosshairthickness "4";cl_fixedcrosshairgap "0";cl_crosshair_outline "0";cl_crosshair_outline_draw "0";
GeT_RiGhT 's green static crosshair (a selectable option in Skarbo's tool)
cl_crosshairalpha "255";cl_crosshaircolor "4";cl_crosshaircolor_b "0";cl_crosshaircolor_r "0";cl_crosshaircolor_g "255";cl_crosshairdot "1";cl_crosshairgap "0";cl_crosshairsize "0";cl_crosshairstyle "2";cl_crosshairusealpha "1";cl_crosshairthickness "2";cl_fixedcrosshairgap "0";cl_crosshair_outline "0";cl_crosshair_outline_draw "0";

Evan's a hardcore FPS enthusiast who joined PC Gamer way back in 2008. After an era spent publishing reviews, news, and cover features, he now oversees editorial operations for PC Gamer worldwide, including setting policy, training, and editing stories written by the wider team. His most-played FPSes are Hunt: Showdown, Team Fortress 2, Team Fortress Classic, Rainbow Six Siege, and Counter-Strike. His first multiplayer FPS was Quake 2, played on serial LAN in his uncle's basement, the ideal conditions for instilling a lifelong fondness for fragging.

